Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Geoffrey Broadwell
On Wed, 2008-05-28 at 22:54 +0200, Ron Blaschke wrote: > Geoffrey Broadwell wrote: > > OK, I know what's causing this (no typemap entry for 'wchar_t*', as the > > error indicates). Not sure about best NCI type type to match this to -- > > it really wants to be a native Parrot string with encoding

Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Ron Blaschke
Geoffrey Broadwell wrote: On Wed, 2008-05-28 at 21:30 +0200, Ron Blaschke wrote: Geoffrey Broadwell wrote: I guess you are right. I have changed it as you suggested. Now Configure says: Generating OpenGL bindings...In OpenGL header 'C:/Program Files/Microsoft SDKs/Windows/v6.1/Include/gl/G

Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Geoffrey Broadwell
On Wed, 2008-05-28 at 21:30 +0200, Ron Blaschke wrote: > Geoffrey Broadwell wrote: > I guess you are right. I have changed it as you suggested. Now > Configure says: > > Generating OpenGL bindings...In OpenGL header 'C:/Program > Files/Microsoft SDKs/Windows/v6.1/Include/gl/GLU.h', prototype

Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Ron Blaschke
Geoffrey Broadwell wrote: On Wed, 2008-05-28 at 20:39 +0200, Ron Blaschke wrote: [snip] In other words, let's assume the *parent* of the /gl/ directory will be in the include path list, and force to only glob the /gl/ child of that parent. The original version would also glob all the files in

Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Geoffrey Broadwell
On Wed, 2008-05-28 at 20:39 +0200, Ron Blaschke wrote: > I've applied the patch against a clean r27888 and got: > > Generating runtime/parrot/includedone. > > Generating OpenGL bindings... > step gen::opengl died during execution: 'GLOBAL_LOGGER_NAME' is defined >

Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Ron Blaschke
Geoffrey Broadwell wrote: On Tue, 2008-05-27 at 21:16 +0200, Ron Blaschke wrote: [Answers to all my questions] Forgot to mention, I sent in a new patch a few hours ago incorporating all of the OpenGL Win32/MSVC portability fixes to RT 54868: http://rt.perl.org/rt3/Ticket/Display.html?id=5

Re: I need Windows OpenGL headers for study/testing

2008-05-28 Thread Geoffrey Broadwell
On Tue, 2008-05-27 at 21:16 +0200, Ron Blaschke wrote: > [Answers to all my questions] Forgot to mention, I sent in a new patch a few hours ago incorporating all of the OpenGL Win32/MSVC portability fixes to RT 54868: http://rt.perl.org/rt3/Ticket/Display.html?id=54868 Can you give that late

Re: I need Windows OpenGL headers for study/testing

2008-05-27 Thread Ron Blaschke
Geoffrey Broadwell wrote: On Tue, 2008-05-27 at 11:29 +0200, Ron Blaschke wrote: OK, I'll generate the Win32 header list from $ENV{Include}. What is that set to on your system, so I know what to expect? Mine currently is: INCLUDE=C:\usr\include;C:\Program Files\Microsoft Visual Studio 9.0\

Re: I need Windows OpenGL headers for study/testing

2008-05-27 Thread chromatic
On Tuesday 27 May 2008 08:25:38 Geoffrey Broadwell wrote: > 5. For that matter, what happens in Perl on Windows when a path has a > mix of forward and backward slashes? I think that's broken. > If this is broken, is it safe to > convert them all to forward slashes?  Is "C:/Foo/Bar" valid in Win

Re: I need Windows OpenGL headers for study/testing

2008-05-25 Thread Geoffrey Broadwell
On Sun, 2008-05-25 at 18:23 +0200, Ron Blaschke wrote: > Hi Geoffrey, Hi there! > [snip *lots* of great detail] Excellent, thank you! I will incorporate this into my next patch set, and then another go around of compatibility testing with Mac OS X and Linux. This next patch is going to be a do

Re: I need Windows OpenGL headers for study/testing

2008-05-25 Thread Ron Blaschke
Hi Geoffrey, I managed to get the F running on Windows XP SP3, VC++ 9.0, using Parrot r27789. There are glitches involved, though. I'll just explain what I did. First I checked the OpenGL install on my box. I have the "Windows SDK for Windows Server 2008 and .NET Framework 3.5" installed

Re: I need Windows OpenGL headers for study/testing

2008-05-19 Thread Reini Urban
2008/5/19 Geoffrey Broadwell <[EMAIL PROTECTED]>: > Thanks to tetragon++, I've now got OpenGL header parsing (mostly) > working on both Debian Linux/i386 and Mac OS X 10.5. Now I need headers > for Windows to continue the porting work. > > For each of MSVC, MinGW, and cygwin, I need: > > 1. Path g

Re: I need Windows OpenGL headers for study/testing

2008-05-19 Thread François Perrad
Geoffrey Broadwell a écrit : Thanks to tetragon++, I've now got OpenGL header parsing (mostly) working on both Debian Linux/i386 and Mac OS X 10.5. Now I need headers for Windows to continue the porting work. For each of MSVC, MinGW, and cygwin, I need: 1. Path globs [1] for all OpenGL headers

I need Windows OpenGL headers for study/testing

2008-05-18 Thread Geoffrey Broadwell
Thanks to tetragon++, I've now got OpenGL header parsing (mostly) working on both Debian Linux/i386 and Mac OS X 10.5. Now I need headers for Windows to continue the porting work. For each of MSVC, MinGW, and cygwin, I need: 1. Path globs [1] for all OpenGL headers, in the form '/path/to/dir1