Hello,
I have release a new version of Win32::GUI::DIBitmap.
This module add :
- new image format for loading and writing (JPEG,PNG,TIFF,...).
- Convertion function
- Display function (Copy / Stretch, aplha channel support)
- Screen/Window capture
It's use FreeImage 2.5.0 library.
my $Win = new Win32::GUI::Window(
-left => 276,
-top=> 365,
-width => 580,
-height => 361,
-name => "Win",
-text => "Single Runner"
);
my $Bad_Results = new Win32::GUI::Window(
-left => 460,
-top=> 372,
I'm trying to get a routine running as either a subroutine or more ideally
an object(using strict and diagnostic). It works fine if it is all in the
main body but once I put it in a subroutine It generates errors when trying
to access the subroutine called from the "button Click" subroutine. So f
I'm not quite understanding what you are asking here Pete. Are you simply
saying that you want the "$Bad_Results" window to appear every time you
click "Button_1"?
If so, then create the "$Bad_Results" window inside of the "Button_1_Click"
subroutine. If you place "my $Bad_Results;" outside of t
Haven't seen any response to this one yet so here goes...
At 16:19 2002-01-18 -0800, ed wrote:
I want to put a label on my window after the user
opens up a file to edit.
It's a long string of text, it's the full path to the
file.
The label displays, but if it's too long it just runs
until it get
At 17:56 2002-01-20 +, Pete wrote:
I'm trying to get a routine running as either a subroutine or more ideally
an object(using strict and diagnostic). It works fine if it is all in the
main body but once I put it in a subroutine It generates errors when trying
to access the subroutine called
I'm trying to get a routine running as either a subroutine or more ideally
an object(using strict and diagnostic). It works fine if it is all in the
main body but once I put it in a subroutine It generates errors when trying
to access the subroutine called from the "button Click" subroutine. So f
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