Heres a working example of your code. It only took minor changes to get it
working. I've added comments where I made changes.
# The original example had the grid way off to the right. This was causing
After your last e-mail I got confused (you got the code working, mine di
thin Grid for this latter purpose. Can't seem to get it
off of ground floor and right now it seems that a hand-crafted solution is the
only alternative. Am I missing a good bet?
art
Robert May <[EMAIL PROTECTED]> wrote:
Arthur Schwarz wrote:
> As a separate note to Ro
Thanks. I tried it and was able to get a check box displayed and I am working
on getting the List and Combo box. Any suggestions on what, where , how, how
much, or when would be a great help.
As a separate note to Robert May, it appears that the following constants are
missing from Win32::
I'm trying to use 1.03_4 Grid and have the following questions:
1. In GUI.html::SetCellFormat there is a listing of 'DT_*' formats. In
GUI::Constants but missing from this list are:
DT_CHARSTREAM
DT_DISPFILE
DTIDEPREFIX
DT_METAFILE
DT_NOFULLWIDTHCHARBREAK
DT_PLOTTER
DT_PREFIX
Geoffrey;
Thanks.
FYI if you decompress the LOFT distribution and then execute tgl.exe from the
decompressed location (/../TheGUILoft) then it should work. Otherwise you'll
have to figure out where to put the parts w/in the Perl folder architecture. I
admit I failed (laziness), but
A reference to ToolbarWindow is In my Active Perl directory under:
Perl/html/site/lib/Win32/GUI/ToolbarWindow.html
This file was installed 5 Sept., probably when I installed Win32/GUI 1_04.
art
Robert May <[EMAIL PROTECTED]> wrote:
Arthur Schwarz wrote:
> Does this rea
Does this really exist?
my $a = Win32::GUI::ToolbarWindow( ... );
could not be found by ActiveState Perl when I tried it.
art
Well, being in a Lofty mode, I did a review of all options that I could find in
the latest HTML file download. Recommendations follow. As always, these are
comments and not criticisms. The effort to get to this point seems huge and
worthwhile, and I am greatful.
I do have a cross-reference
Message: 1
Date: Thu, 07 Sep 2006 19:57:49 +0100
From: Robert May <[EMAIL PROTECTED]>
Subject: [perl-win32-gui-users] 1.03_04 beta testers and preparing for
a 1.04 release
To: perl-win32-gui-users@lists.sourceforge.net
(3) I downloaded 1.03_04, but haven't tried using it yet
I am:
1
Well, I'm looking at Loft and wondering how to create a properties window (as
in Loft Properties window). It's a grid with grey dotted borders between items.
I've tried to find this in the documentation and have been unsuccessful. And
so, any way to create a grid in Win32::GUI? Any way to put bord
With nothing better to do, I tried installing Win32::GUI into Activestate Perl
with bad results. Text below. Any solution?
> c:\perl\bin\perl.exe -MCPAN -e shell
Set up gcc environment - 3.4.4 (cygming special) (gdc 0.12, using dmd 0.125)
CPAN: File::HomeDir loaded ok
cpan shell -- CPAN explorati
jez;
Thanks. I am using packages but denoting that the main namespace be used for
subs. This gives me both packages and event handlers. However, using sub refs
makes more sense.
art
--- Jeremy White <[EMAIL PROTECTED]> wrote:
> Hi,
>
> >2. Explicitly putting the event handler into the
> >
Thanks.
I am very puzzled. The code example sent was tested against Win32-GUI-1.03.03
and Perl 5.8.7 under CyCygwinn a Windows XPXPomputer. It didn't work!
After struggling a long, long time I discovered my mistake. The event handlers
need to be put into the global nanamespacen order for
Win32::
Problem solved. Do not use package Win.
Sorry to bother y'all.
art
--- Arthur Schwarz <[EMAIL PROTECTED]> wrote:
> This is the simplest example of what I can't get to work. I have a menu
> inside
> a window and neither the X_Exit_Click nor the TopWindow_Terminate
This is the simplest example of what I can't get to work. I have a menu inside
a window and neither the X_Exit_Click nor the TopWindow_Terminate subroutines
are called during Win32::GUI::Dialog() processing. I can't figure what I'm
doing wrong and it's driving me crazy (short drive if you ask me).
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