> I thought only the main thread can be used to create GUI elements reliably.
> Isn't that true?
No. As long as you are using the latest version of Win32::GUI and a late perl
(5.8.7 +) you can have any number of threads creating GUI objects (a separate
message pump will be created in each thr
Hi Octavian and Glenn
The thing with the '\par' was the point.
The RTF-format is documented here:
http://msdn.microsoft.com/en-us/library/aa140283(office.10).aspx
i had to turn the '\r\n' into '\\par\r\n'.
So here is my solution to handle multiline-unicode-text with richedit-fields.
You need t
I thought only the main thread can be used to create GUI elements reliably.
Isn't that true?
Octavian
- Original Message -
From: "Perl Rob" <[EMAIL PROTECTED]>
To:
Sent: Thursday, November 06, 2008 6:52 PM
Subject: [perl-win32-gui-users] Threads
> Hi all,
>
>
>
> Am I susceptible to
Hi all,
Am I susceptible to a crash if I create a Win32::GUI object (such as a
label) in one thread, then call methods on that object in another thread?
Following is an example of what I mean. Notice that I'm passing the label
object as an argument to the entry point function of the new thr
Hi,
The way I do this is to create a child window that is the same size as the tab
control (with the tab showing) and overlay it on the tab control. I then place
the controls on this child window.
Cheers,
Jeremy.
Date: Wed, 5 Nov 2008 10:26:41 +0300
From: [EMAIL PROTECTED]
To: [EMAIL PROTEC
You shouldn't have any issue with Reshacker and PP. I can recommend PerlApp
with Win32GUI, it's a nice tool.
As a side you can also use Reshacker to add icons, bitmaps, string tables and
other objects to the exe. In the case of icons, bitmaps, string tables
Win32::GUI automatically looks into
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