TrackPopupMenu does work, I use it in the Skin module. Don't use the
onClick event however, you need to use MouseRightDown (if you want a right
click)
I can post an example tonight when I get home from work. If you feel brave,
download Win32::GUI::Skin from Sourceforge and look in the Skin.pm mo
Steve Loughran wrote:
Robert May wrote:
foreach my $tempwin (@windows)
{
# $tempwin->InvalidateRect(1);
Win32::GUI::InvalidateRect($tmpwin, 1);
# $tmpwin is a scalar not an object
my $tempdib = newFromWindow Win32::GUI::DIBitmap ($tempwin,1);
Robert May wrote:
foreach my $tempwin (@windows)
{
# $tempwin->InvalidateRect(1);
Win32::GUI::InvalidateRect($tmpwin, 1);
# $tmpwin is a scalar not an object
my $tempdib = newFromWindow Win32::GUI::DIBitmap ($tempwin,1);
$tempdib->SaveToFile("
Steve Loughran wrote:
Robert May wrote:
I've never tried, but I believe you can do what you want by creating a
compatible DC, and then sending a WM_PRINT message to the window, with
the DC's handle in the wParam and some flags in the lParam (see MDSN for
more info). I think most of the Win32:
Glenn Linderman wrote:
Robert May wrote:
Glenn Linderman wrote:
> Hi,
>
> Last time I tried to play around with NEM menus, they didn't
work, but
> that was several years ago.
>
> 1) Do they work now?
> 2) Any one have a small working sample? I didn't find one in the
demos
I've n
Robert May wrote:
I've never tried, but I believe you can do what you want by creating a
compatible DC, and then sending a WM_PRINT message to the window, with
the DC's handle in the wParam and some flags in the lParam (see MDSN for
more info). I think most of the Win32::GUI windows/controls h
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