Now you've got me going... I really didn't care that much about animated
GIFs, I was just trying to help... But I was getting annoyed that I
couldn't figure out how to get the individual frames, or even a frame count.
So now I'm working on this. I can now get individual frames from an
animated g
As I revisited this, I remembered that my problem with ImageMagick was with
threads, not Win32::GUI (ImageMagick doesn't seem to work at all with
threads).
I've been playing with this, and ImageMagick can read animated gif's. I
haven't figured out how to get individual frames from the animation.
A note on ImageMagick, I've had problems getting it to work properly with
Win32::GUI. There appears to be a namespace problem, but I haven't really
looked into it much. I am currently working on a project that I may need
ImageMagick, so if I find anything out about the problem, I'll post it here
Steve Loughran wrote:
Well, my attempts at loading in animated/multi-page GIFs has come to a stop.
Image:ParseGIF seems to create "invalid gifs" (but its last update was
1999 apparently!), DIBitmap doesnt handle them at all (due to it using
an earlier version of FreeImage), Imager::Files only
Well, my attempts at loading in animated/multi-page GIFs has come to a stop.
Image:ParseGIF seems to create "invalid gifs" (but its last update was
1999 apparently!), DIBitmap doesnt handle them at all (due to it using
an earlier version of FreeImage), Imager::Files only supports native M$
fil
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