And finally . I've upped the version to V0.02 and fixed a bug I
just found with selecting the directories o look for the splash image
in. Also the bitmap shipped with the samples was corrupted. Apologies
if you already downloaded it, should be fine now.
Robert May wrote:
Sorry all - w
Sorry all - wrong link. That should be:
http://www.robmay.me.uk/win32gui/
Robert May wrote:
Win32::GUI::SplashScreen is a module to make it exceedingly easy to
add a Splash screen to your Win32::GUI application. Create your
bitmap (or JPEG if you have Win32::GUI::DIBitmap available), and ad
Win32::GUI::SplashScreen v0.01 has been released.
Win32::GUI::SplashScreen is a module to make it exceedingly easy to add
a Splash screen to your Win32::GUI application. Create your bitmap (or
JPEG if you have Win32::GUI::DIBitmap available), and add 2 lines to
your existing application. Tha
Glenn Linderman wrote:
However, the code shown seems like it can't perform a "round trip".
Right. I never implemented the return, as Dan's query was only for
getting the text out. I should have change the button label to reflect
this.
I haven't yet figured out the magic by which "\u305
Glenn Linderman wrote:
Hi Rob,
I've been trying for a year to get some form of Unicode support into
Win32::GUi, and you did it in an afternoon! (it seems)
I was aware that you had been looking at this, but hadn't realised the
scope: I though that you were looking for a 'full' unicode build.
Hello Guys,
Here is a full Win32::GUI based GPL application was commericial before for $99.
Download from here:
http://www.mewsoft.com/download/Spiderawy.zip
Details from http://www.mewsoft.com :
http://mewsoft.com/cgi-bin/forum/forum.cgi?action=ViewTopic&Topic=1092&Forum=15&Page=1&Period=0a&La
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