I was looking into this a bit over the weekend. I hadn’t really tried to
build SLViewer in a while. I wish I had better news, but I couldn’t figure
out what was going on with it now either. Seems to have become a massively
over engineered and undocumented process developed for CI not individual
dev
Step 1.
hg clone ssh://h...@bitbucket.org/lindenlab/viewer-build-variables
Or
hg clone ssh://h...@bitbucket.org/kokua/viewer-build-variables
//setup for multiple
Xcode installed in /Xcode currently Xcode-9.3
Set an environment variable
AUTOBUILD_VARIABLES_FILE=/Users/bill/viewer-build-var
Thanks, Nicky! That got me much further. It stops with an error with
llbase and llsd? I'm not familiar with those.
PhaseScriptExecution CMake\ PostBuild\ Rules
> /Users/kittin/Dev/Personal/SL/Viewer/build-darwin-x86_64/newview/SecondLife.build/Release/secondlife-bin.build/Script-8E4364E25B1E43
pip install llbase
On April 23, 2018 at 12:36:36 PM, Kittin Ninetails (
kittin.nineta...@gmail.com) wrote:
Thanks, Nicky! That got me much further. It stops with an error with
llbase and llsd? I'm not familiar with those.
PhaseScriptExecution CMake\ PostBuild\ Rules
> /Users/kittin/Dev/Pers
Nope...that doesn't work. :(
I can install llbase 1.1.2, but it doesn't solve the error.
On Mon, Apr 23, 2018 at 10:37 AM, Cinder Roxley
wrote:
> pip install llbase
>
>
> On April 23, 2018 at 12:36:36 PM, Kittin Ninetails (
> kittin.nineta...@gmail.com) wrote:
>
> Thanks, Nicky! That got me
Solved! cmake is finding /usr/bin/python, but I run /opt/local/bin/python
from MacPorts. I'm not sure what the right solution is. There's probably
an env var I need to set. But with a little jiggering, I got it to compile
and link!
On Mon, Apr 23, 2018 at 11:30 AM, Kittin Ninetails <
kittin.n
I believe you want PYTHONHOME:
https://docs.python.org/2/using/cmdline.html#environment-variables
Best,
coyot
On 4/23/18 12:39, Kittin Ninetails wrote:
Solved! cmake is finding /usr/bin/python, but I
run /opt/l