v-boun...@lists.secondlife.com] On Behalf Of Lance
> Corrimal
> Sent: Tuesday, August 24, 2010 4:25 PM
> To: opensource-dev@lists.secondlife.com
> Subject: Re: [opensource-dev] Draw Distance - TPV Solution Example
>
> Am Tuesday 24 August 2010 schrieb Science Fiction Computer -
Miro Collas :
> FWIW, I still prefer a type-in field to a slider for this. Much faster.
I do, too. In general I miss various of Emerald's chatbar commands
when I use V2.
Draw-distance, and gth (Go To Height) and flr ("floor"; go to ground
height) the most.
fwiw,
Dale (finally posting from my
FWIW, I still prefer a type-in field to a slider for this. Much faster.
On 08/24/2010 02:14 AM, Science Fiction Computer - SCi-Fi PC wrote:
> If you find the time, download the latest "Kirsten's Viewer" S20(33).
>
> There is a neat little Draw Distance slider located in the TOP-LEFT of the
> Viewe
On 24/08/2010 4:49 PM, Lance Corrimal wrote:
> Am Tuesday 24 August 2010 schrieb Science Fiction Computer - SCi-Fi
> PC:
>> Apologies all, correction, the SLIDER is located, off-center, TOP
>> RIGHT.
>
> you mean there is one in the original skin too? neat.
>
--
Tateru Nino
http://dwellonit.tat
Am Tuesday 24 August 2010 schrieb Science Fiction Computer - SCi-Fi
PC:
> Apologies all, correction, the SLIDER is located, off-center, TOP
> RIGHT.
you mean there is one in the original skin too? neat.
bye,
LC
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Subject: Re: [opensource-dev] Draw Distance - TPV Solution Example
Am Tuesday 24 August 2010 schrieb Science Fiction Computer - SCi-Fi
PC:
> If you find the time, download the latest "Kirsten's Viewer"
> S20(33).
>
> There is a neat little Draw Distanc
Am Tuesday 24 August 2010 schrieb Science Fiction Computer - SCi-Fi
PC:
> If you find the time, download the latest "Kirsten's Viewer"
> S20(33).
>
> There is a neat little Draw Distance slider located in the TOP-LEFT
> of the Viewer UI, which conveniently provides an EASY TOOL for
> adjusting de
If you find the time, download the latest "Kirsten's Viewer" S20(33).
There is a neat little Draw Distance slider located in the TOP-LEFT of the
Viewer UI, which conveniently provides an EASY TOOL for adjusting detail vs
performance.
It's simple, elegant, and most importantly, "Functional on the