nges, wow, a whole lot of work. But thank you for
> answering, can't wait to see it deployed.
>
> Miss
>
>
>
> --
> *From:* Kelly Linden
> *To:* Rob Nelson
> *Cc:* opensource-dev@lists.secondlife.com
> *Sent:* Sun, October 17, 2010 3:17:40 PM
>
> *Subj
ks
like they changes, wow, a whole lot of work. But thank you for answering,
can't
wait to see it deployed.
Miss
From: Kelly Linden
To: Rob Nelson
Cc: opensource-dev@lists.secondlife.com
Sent: Sun, October 17, 2010 3:17:40 PM
Subject: Re: [open
Currently we use Mono 1.2.6.
Moving to Mono 2.6.7 is in testing right now. It requires a two stage
process to deploy so there will be a 'mono2 aware' version that has to be
deployed before we get all the new version stuff. We are currently working
on tracking down hopefully one of the last issues,
There is no "we". The servers are proprietary; LL does this on their
own dime and time. From what I gather, there's a little bit of work
going towards that direction, but the mesh changes have their attention
for now, like car keys dangled in front of a toddler.
Rob
On 10/17/2010 12:40 PM,
:54:31 PM
Subject: Re: [opensource-dev] Again About Scripting Issues specifically KELLY
LINDEN
They attempted a fix a few server versions ago. But it did horrible things to
some scripts, causing them to crash in totally new and horrible ways.
The fix was pulled out and set to be put back in when