Re: [opensource-dev] simconsole is available for experimentation

2010-10-12 Thread Matthew (Falcon) Breindel
Hi Opensource, The console is also available under the 'Develop' menu (ctrl+alt+Q). It seems to keep moving around, but in the build I'm looking at it's under Develop | Network | Region Debug Console. In other builds I think it's in Develop | Consoles | Region Debug Console. I'll look into changi

Re: [opensource-dev] simconsole is available for experimentation

2010-10-12 Thread Henri Beauchamp
I was curious about this new feature, but since I'm not using viewer 2 I just bacported it... You'll find attached to this message a patch which is a backport of the sim console to v1.23.5 (will also work with Snowglobe v1: there's one reject in CMakeList.txt but you can ignore it safely since it

Re: [opensource-dev] simconsole is available for experimentation

2010-10-12 Thread Opensource Obscure
On Mon, 11 Oct 2010 16:03:22 -0700, Andrew Meadows wrote: > To open the console type: CTRL + SHIFT + ` (CTRL + SHIFT + backtick) this sounds awesome! :)) sorry to be picky about suck a trivial detail - in future releases, could you please change the shortcut to something I can type on my no

[opensource-dev] simconsole is available for experimentation

2010-10-11 Thread Andrew Meadows
As mentioned in my office hours, and Oskar Linden's office hours last week: Thanks to Brad and Falcon Linden the SL simulator will soon support a very simple command line interface (CLI) console we're calling "simconsole". The motivation for it was primarily for debug and prototyping, and the list