On Wed, 01 Sep 2010 11:28:42 +0100
Tofu Linden wrote:
> Altair Sythos Memo wrote:
> ...
> > 2010-08-31T21:02:02Z WARNING: ll_apr_warn_status: APR: Too many open
> > files
> >
> > 2010-08-31T21:02:02Z WARNING: open: Attempting to open
> > filename: /home/user/.secondlife/cache/texturecache/text
Il giorno 01/set/2010, alle ore 16:47, "Oz Linden (Scott Lawrence)"
ha scritto:
>
>
> Correct, but that's also something we should improve anyway - doing a
> better job of prioritizing which textures are loaded and in what order
> could make things _seem_ faster, even if the total time was the sa
On 2010-09-01 10:36, Tateru Nino wrote:
>
> On 2/09/2010 12:20 AM, Oz Linden (Scott Lawrence) wrote:
>> On 2010-09-01 9:46, Francesco Rabbi wrote:
>>> No, this is a client side problem in file handling, not an HTTP
>>> problem... You can parallelize billions of download,
>> Whether or not you
On 2/09/2010 12:20 AM, Oz Linden (Scott Lawrence) wrote:
>On 2010-09-01 9:46, Francesco Rabbi wrote:
>> No, this is a client side problem in file handling, not an HTTP
>> problem... You can parallelize billions of download,
> Whether or not you _can_, you _shouldn't_. The HTTP spec is quite
On 2010-09-01 9:46, Francesco Rabbi wrote:
>
> No, this is a client side problem in file handling, not an HTTP
> problem... You can parallelize billions of download,
Whether or not you _can_, you _shouldn't_. The HTTP spec is quite clear
on this point.
We'd get much better performance than we
Il giorno 01/set/2010, alle ore 15:36, Tateru Nino
ha scritto:
On 1/09/2010 11:24 PM, Oz Linden (Scott Lawrence) wrote:
On 2010-09-01 7:12, Tateru Nino wrote:
Hmm. It might not be an actual leak per-se... I've noticed in busy areas
that the viewer will often hit a **lot** of parallel HTTP tex
On 1/09/2010 11:24 PM, Oz Linden (Scott Lawrence) wrote:
On 2010-09-01 7:12, Tateru Nino wrote:
Hmm. It might not be an actual leak per-se... I've noticed in busy areas
that the viewer will often hit a*lot* of parallel HTTP texture fetches.
That's not very good http behavior, but I doubt that
On 2010-09-01 7:12, Tateru Nino wrote:
Hmm. It might not be an actual leak per-se... I've noticed in busy areas
that the viewer will often hit a*lot* of parallel HTTP texture fetches.
That's not very good http behavior, but I doubt that we can get it
changed until the servers are properly supp
Il giorno 01/set/2010, alle ore 13:12, Tateru Nino
ha scritto:
> On 1/09/2010 8:28 PM, Tofu Linden wrote:
>> Altair Sythos Memo wrote:
>> ...
>>> 2010-08-31T21:02:02Z WARNING: ll_apr_warn_status: APR: Too many open
>>> files
>>>
>>> 2010-08-31T21:02:02Z WARNING: open: Attempting to open
>>> fil
On 1/09/2010 8:28 PM, Tofu Linden wrote:
> Altair Sythos Memo wrote:
> ...
>> 2010-08-31T21:02:02Z WARNING: ll_apr_warn_status: APR: Too many open
>> files
>>
>> 2010-08-31T21:02:02Z WARNING: open: Attempting to open
>> filename: /home/user/.secondlife/cache/texturecache/texture.entries
> ...
>>
Altair Sythos Memo wrote:
...
> 2010-08-31T21:02:02Z WARNING: ll_apr_warn_status: APR: Too many open
> files
>
> 2010-08-31T21:02:02Z WARNING: open: Attempting to open
> filename: /home/user/.secondlife/cache/texturecache/texture.entries
...
> not so sure anyway is a viewer problem of something
got a lot of crashes on a linux 32 system
[cut]
2010-08-31T21:02:02Z INFO: purgeAllTextures: Deleting files in
directory: /home/user/.secondlife/cache/texturecache/f
2010-08-31T21:02:02Z WARNING: ll_apr_warn_status: APR: Too many open
files
2010-08-31T21:02:02Z WARNING: open: Attempting to op
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