Re: [opensource-dev] Viewer UI mode merge

2011-10-20 Thread Ron Rogers Jr.
On Wed, 19 Oct 2011 10:34:38 -0400 Mike Chase wrote: > > One thing I've notice in this viewer and a few recent dev > builds... Using the mouse wheel to scroll a window only works when > I'm hovering over the scroll bar on the right. Doing it over the > window (inventory list, notecard, etc) do

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Vex Streeter
Dare I ask if there's been any thought during the FUI project about "tear off to separate rooted window" support? e.g. VWR-467 -Vex ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read th

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Ann Otoole
ce-dev] Viewer UI mode merge There is a lot of really good stuff in this release including some icons that look similar to those used in Firestorm and StarLight - so especially like them :).  Some are a bit odd, like the mini-map which I would use for a radar instead, but generally they are of

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Hitomi Tiponi
There is a lot of really good stuff in this release including some icons that look similar to those used in Firestorm and StarLight - so especially like them :).  Some are a bit odd, like the mini-map which I would use for a radar instead, but generally they are of a high quality. Were any non-

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Garmin Kawaguichi
Under Windows Vista and with Viewer SL 3.2.0 (243350) I have the same issue. Note that for "ABOUT SECOND LIFE" window the scroll works as usual GCI - Original Message - From: Mike Chase Sent: Wednesday, October 19, 2011 4:34 PM Subject: Re: [opensource-dev] View

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Mike Chase
On 10/18/2011 06:04 PM, Oz Linden (Scott Lawrence) wrote: Today the Viewer UI mode merge project is coming to viewer-development. This project combines basic and advanced modes and brings an updated, more flexible workspace to the Viewer. One thing I've notice in this viewer and

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread WolfPup Lowenhar
age- > From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev- > boun...@lists.secondlife.com] On Behalf Of Kadah > Sent: Tuesday, October 18, 2011 10:22 PM > To: Arrehn Oberlander > Cc: Viewer > Subject: Re: [opensource-dev] Viewer UI mode merge > > On

Re: [opensource-dev] Viewer UI mode merge

2011-10-18 Thread Oz Linden (Scott Lawrence)
On 2011-10-18 18:04, Oz Linden (Scott Lawrence) wrote: Today the Viewer UI mode merge project is coming to viewer-development. This project combines basic and advanced modes and brings an updated, more flexible workspace to the Viewer. At the time of integration with viewer-deve

Re: [opensource-dev] Viewer UI mode merge

2011-10-18 Thread Geenz
I agree completely with Arrehn myself, communication with the community is awesome when trying to achieve a UI intended to work for *most* people. That said, my two cents on the new UI: Why are IMs docked at the top? It seems like it'd make more sense for them to be docked at the bottom. Window

Re: [opensource-dev] Viewer UI mode merge

2011-10-18 Thread Jessica Trinity
] Viewer UI mode merge Thanks for sharing Oz, Although I like the general direction of the improvements and believe they have good potential, I feel the obligation to point out to your own presentation with Esbee and Qarl two years ago coming off of the difficult Viewer 2 rollout, where the

Re: [opensource-dev] Viewer UI mode merge

2011-10-18 Thread Kadah
On 10/18/2011 7:20 PM, Arrehn Oberlander wrote: > Thanks for sharing Oz, > > Although I like the general direction of the improvements and believe > they have good potential, I feel the obligation to point out to your own > presentation with Esbee and Qarl two years ago coming off of the > difficu

Re: [opensource-dev] Viewer UI mode merge

2011-10-18 Thread Kadah
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 My top annoyances on first impressions: No Map button by default, and no ctrl+M shortcut at all. Can't relocate the chiclets syswell, or at least reduce the standoff from the corner. I use that corner exclusively for the minimap, which has always made

Re: [opensource-dev] Viewer UI mode merge

2011-10-18 Thread Arrehn Oberlander
Thanks for sharing Oz, Although I like the general direction of the improvements and believe they have good potential, I feel the obligation to point out to your own presentation with Esbee and Qarl two years ago coming off of the difficult Viewer 2 rollout, where the three of you stood up before

[opensource-dev] Viewer UI mode merge

2011-10-18 Thread Oz Linden (Scott Lawrence)
Today the Viewer UI mode merge project is coming to viewer-development. This project combines basic and advanced modes and brings an updated, more flexible workspace to the Viewer. At the time of integration with viewer-development today, there are still a number of outstanding iss