Re: [opensource-dev] TeamCity build production

2010-07-22 Thread Aimee Trescothick
OK, so I tracked down what's going on with the Mac builds, looks like we're tripping over an icky GCC 4.0 optimization bug which is "optimizing out" the NULL pointer checks in LLPipeline::compare_pools, probably inadvertently triggered by the changes for SNOW-643 (Water flickers and disappears i

Re: [opensource-dev] TeamCity build production

2010-07-21 Thread Lance Corrimal
Am Donnerstag 22 Juli 2010 schrieb Philippe (Merov) Bossut: > Hi, > > I went through the whole export and build system again on TeamCity > and fixed everything that was strictly build script and TeamCity > config related. > Thanks for your patience. > > - Merov You are awesome. bye, LC __

[opensource-dev] TeamCity build production

2010-07-21 Thread Philippe (Merov) Bossut
Hi, I went through the whole export and build system again on TeamCity and fixed everything that was strictly build script and TeamCity config related. Summary: - viewer-public export: the export script was faulty, pointing to libs ad artwork bundles that were empty since the swtich to TeamCity (7