Re: [opensource-dev] RenderTextureMaximumMultiply == 0.5 is annoying...

2011-07-07 Thread WolfPup Lowenhar
...@lists.secondlife.com [mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Lee ponzu Sent: Thursday, July 07, 2011 2:55 PM To: Opensource_dev Subject: [opensource-dev] RenderTextureMaximumMultiply == 0.5 is annoying... My GPU only has 256 MB, so the default for texture mem is only 128MB. I am

[opensource-dev] RenderTextureMaximumMultiply == 0.5 is annoying...

2011-07-07 Thread Lee ponzu
My GPU only has 256 MB, so the default for texture mem is only 128MB. I am constantly adjusting it using Debug Settings...I am sick of it. I don't so much mind that the default setting is .5 * GPU memory. I just think it shouldn't be so cumbersome to increase it. ponzu _