Re: [opensource-dev] Open Developmentproject: extendingavatar wearables

2010-03-25 Thread Glen Canaday
Avatar cloth doesn't just make clothing wave in the breeze. Just turning it on and flying. It makes your butt wave in the breeze, too. --GC On 03/25/2010 01:55 PM, Nyx Linden wrote: > There is the "avatar cloth" graphics setting in preferences (if you > enable advanced preferences). Though

Re: [opensource-dev] Open Developmentproject: extendingavatar wearables

2010-03-25 Thread Nyx Linden
There is the "avatar cloth" graphics setting in preferences (if you enable advanced preferences). Though the effect appears to be subtle and not used for terribly much. There is certainly the possibility to extend this functionality to be more explicit and improve it to be better, but I bel

Re: [opensource-dev] Open Developmentproject: extendingavatar wearables

2010-03-25 Thread Carlo Wood
OMG yes! Especially if THAT flexi doesn't "pass through" the avatar! How great wouldn't it be to have flexies (which are client side) that respect other things around them, like avatars, ground, and even other prims, and won't pass through them but rather fold around them! (You could make this a c

Re: [opensource-dev] Open Developmentproject: extendingavatar wearables

2010-03-25 Thread Jonathan Bishop
If its extra awesome we are after...any chance of eliminating the need for half the prim skirts and capes by adding a flexi-layer mode to the layer...So the clothes can flutter and maybe stretch in the wind? Jonathan Bishop ___ Policies and (un)subsc