I'm personally working on Voxel terrain, got most of the opensim
framework down, trying to find a place to upload to the code to though.
Using Minecraft's generation algorithms, with the author's permission.
Fred Rookstown.
On Fri, 2010-04-23 at 13:26 -0700, Dzonatas Sol wrote:
> There does seem
There does seem to be a collective feel that the terrain needs to
upgraded somehow. Even a Linden suggested maybe a way to override it if
the builder choses, like with sim sized mega prims.
My first concern is LOD. The constant changes of LOD on the terrain make
the appearance the terrain unnat