> What is the current status on how SL handles mesh avatars that are not quite
> "standard"??
>
> as an example if im using a Dire Wolf mesh avatar (and its properly rigged)
> will it work with quad animations??
>
> Please do not just link to some semi random LL wiki page only link if it
> covers l
What is the current status on how SL handles mesh avatars that are not
quite "standard"??
as an example if im using a Dire Wolf mesh avatar (and its properly rigged)
will it work with quad animations??
Please do not just link to some semi random LL wiki page only link if it
covers large/small and