Re: [opensource-dev] Current status on non-biped/giga|micro mesh avatars

2013-01-10 Thread Stickman
> What is the current status on how SL handles mesh avatars that are not quite > "standard"?? > > as an example if im using a Dire Wolf mesh avatar (and its properly rigged) > will it work with quad animations?? > > Please do not just link to some semi random LL wiki page only link if it > covers l

[opensource-dev] Current status on non-biped/giga|micro mesh avatars

2013-01-10 Thread Robert Martin
What is the current status on how SL handles mesh avatars that are not quite "standard"?? as an example if im using a Dire Wolf mesh avatar (and its properly rigged) will it work with quad animations?? Please do not just link to some semi random LL wiki page only link if it covers large/small and