Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-31 Thread Argent Stonecutter
On 2010-12-30, at 08:47, WolfPup Lowenhar wrote: > That is why I put the link to the sites where the source is hosted so you can > check this and the license they are using are full GPL which is compatible > with LGPL if I remember correctly. If you use a full GPL component then you have to use

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread Dahlia Trimble
There is an implementation of bullet in OpenSimulator but it's not as well tested as ODE, which is the dominant engine in use. Both engines are currently using trimesh colliders for complex prims, sculpties, and meshes and the version of ODE included with OpenSimulator does not support convex hull

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread Aidan Thornton
On Thu, Dec 30, 2010 at 2:03 PM, WolfPup Lowenhar wrote: > Bullet Physics Library(just the convexdecomp section): > > Web site : http://code.google.com/p/bullet/ > > John Ratcliff's: > > Web Site : > http://codesuppository.blogspot.com/2009/11/convex-decomposition-library-now.html I seem to recal

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread Dave Booth
On 12/30/2010 08:03, WolfPup Lowenhar wrote: > > I have recently had a conversation with someone @ LL that has said > they would be willing to help develop and OS version of > llconvexdecompisition. I even I even discussed which ones they thought > was good but they have not had the time to look

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread WolfPup Lowenhar
Behalf Of Tateru Nino Sent: Thursday, December 30, 2010 9:37 AM To: opensource-dev@lists.secondlife.com Subject: Re: [opensource-dev] Convexdecomposition for open source devs Knowing what their licenses are is very important. They'll need to be LGPL compatible, if I remember rightly. On

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread Tateru Nino
Knowing what their licenses are is very important. They'll need to be LGPL compatible, if I remember rightly. On 31/12/2010 1:03 AM, WolfPup Lowenhar wrote: I have recently had a conversation with someone @ LL that has said they would be willing to help develop and OS version of llconvexdeco

[opensource-dev] Convexdecomposition for open source devs

2010-12-30 Thread WolfPup Lowenhar
I have recently had a conversation with someone @ LL that has said they would be willing to help develop and OS version of llconvexdecompisition. I even I even discussed which ones they thought was good but they have not had the time to look at the open source version in a technical way. So what I