Re: [opensource-dev] Avatar layer commit question

2011-08-31 Thread Serpentu
To clear some things up, i'm talking about taking LLWearableType::EType and LLVOAvatarDefines::EBakedTextureIndex and with both of them figuring out which LLVOAvatarDefines::ETextureIndex is to pass along. Example: if the wearable is of type LLWearableType::WT_ALPHA and the baked texture index is

[opensource-dev] Avatar layer commit question

2011-08-31 Thread Serpentu
This is a somewhat specialized question. I am currently exploring ways to commit a texture onto an avatar layer without having the appearance panel open. >From what i understood in the code, the function * gAgentAvatarp->setLocalTexture* that applies the texture in *LLPanelEditWearable::onTexture