Re: [opensource-dev] phantom avatar

2012-11-21 Thread Zi Ree
Am Mittwoch, 21. November 2012, 15:32:24 schrieb CJ Davies: > location (eg walls that have fallen down). The simplest solution I can > think of is to make the avatar phantom, as naïvely I assume that this > requires less hacking than making all of thousands & thousands of prims > in a sim phantom.

[opensource-dev] phantom avatar

2012-11-21 Thread CJ Davies
I'm modifying the viewer to allow avatar & camera to be controlled from real world position/orientation data (think GPS, accelerometer, magnetometer). The idea is to allow you to explore a real world location simultaneously to a sim-based reconstruction/visualisation. The modifications are pret