On Fri, Oct 1, 2010 at 1:54 AM, Lance Corrimal wrote:
> Am Freitag, 1. Oktober 2010, 10:26:46 schrieb Yoz Grahame:
>
> > Another format referenced in the discussion is JPEG-XR (originally
> released
> > as "HD Photo" by Microsoft, now an ISO standard), which has all of the
> > above features. It m
I hope the point was brought up that Webp only does lossy compression
tho, while Jpeg2k Also does lossless.
In light of sculpts requiring lossless compression, I'd not expect the
need for a jpeg2k decoder
to go away anytime soon for at least that kind of texture, alas,
unless lossless textures'd g
texture counts.
From: Lance Corrimal
To: opensource-dev@lists.secondlife.com
Sent: Fri, October 1, 2010 4:54:31 AM
Subject: Re: [opensource-dev] Overview of JPEG 2000 codec
Am Freitag, 1. Oktober 2010, 10:26:46 schrieb Yoz Grahame:
> Another format referenced in
On 1 October 2010 01:54, Lance Corrimal wrote:
>
> or in other words, minimizing traffic through higher compression of
> textures
> could be a nice thing.
>
Absolutely, and it's a major factor, it's just not the only one. All the
recent discussion about OpenJPEG vs KDU is because of decode perfo
On 01/10/2010 09:54, Lance Corrimal wrote:
> did you ever notice how may people are online in SL only at the
> beginning of
> the month? ...yes, that's because their connection gets capped after a few
> days of SL
> usage... because SL kicks up even more traffic than downloading pirated music
>
Am Freitag, 1. Oktober 2010, 10:26:46 schrieb Yoz Grahame:
> Another format referenced in the discussion is JPEG-XR (originally released
> as "HD Photo" by Microsoft, now an ISO standard), which has all of the
> above features. It might be worth doing a comparison, bearing in mind that
> compressi
On 30 September 2010 22:05, Patrick N. wrote:
> How about this, it should greatly accelerate graphic loading in the
> virtual worlds.
>
> http://code.google.com/intl/en/speed/webp/
>
We were discussing that in the office today. It's got promise (for us,
anyway - I'd be surprised if it got much
How about this, it should greatly accelerate graphic loading in the virtual
worlds.
http://code.google.com/intl/en/speed/webp/
From: Sheet Spotter
Sent: Thursday, September 30, 2010 11:14 PM
To: 'opensource-dev'
Subject: [opensource-dev] Overview of JPEG 2000 codec
Anyone int
Anyone interested in looking at the OpenJPEG source code will find this
overview helpful.
http://j2000.almacom.com/j2ksrc/docs/overview.html
The overview describes the main components of the original source code on
which the OpenJPEG source code is based. The OpenJPEG source code i