I second pretty much all of these thoughts. I think any implementation of an
Automatic DD would have to include
a way to say "turn this off" I tune my experience to what I'm doing. low
frame rates are completely acceptable
when I want to see something completely and am not moving. Higher ones may
b
And that runs, and seems to run fast on my box, even turning shadows on.
That's again on Windows XP, SP3.
~ Zha
On Wed, Nov 24, 2010 at 1:15 AM, Philippe (Merov) Bossut <
me...@lindenlab.com> wrote:
> Hi,
>
> On Mon, Nov 22, 2010 at 10:03 PM, Philippe (Merov) Bossut <
> me...@lindenlab.com> wrot
I'm seeing a "The application has failed to start because kdu_v64R.dll was
not found.Re-installing the application may fix this problem." error popup
on startup. This is a very standard 32 bit Windows XP, SP3 box.
~ Zha
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The ability to tear off tabs into windows in the newest drops is a major bit
of progress. The lack of a simple "x" to close open floaters is huge
problem. Forcing people to close things by dock, minimize, means adding a
very disruptive click, move mouse, click again work flow to the
simple task of
recently added, most recently modified, I expect a consistent
approach to displaying nested material throughout the viewer. I expect to be
able to select which details are exposed in an inventory view, and I expect
column sorting implemented in a familiar fashion.
~ Zha Ewry
Good answer, Oz ;-)
On Fri, Sep 17, 2010 at 12:25 PM, Oz Linden (Scott Lawrence) <
o...@lindenlab.com> wrote:
> On 2010-09-17 12:20, Tom Grimshaw wrote:
>
> On 17/09/2010 17:16, Oz Linden (Scott Lawrence) wrote:
>
> We have lots of community members who are ready and willing to try out the
> lat
This reeks of something we could seriously crowdsource. How hard would it be
to pick a base region, a base set of settings (Draw distance etc) and have
100 or 200 of us
take turns getting a simple benchmark? set a bar for network (use speakeasy
to measure to a constant place, for example) and as pe
You can "sneak" by this one with "ctrl-shift-I" which raises a floater
version of the
inventory. This does not remove the fact that the sidebar is painfully
dysfunctional
due to all f the highly modal design and behavior.
- Zha
On Mon, Apr 26, 2010 at 12:26 PM, Glen Canaday wrote:
>
> Here's an
Usual I am not a lawyer comments apply.
One thing to keep in mind is that if you own the content, nothing requires
you to distribute it exclusively via Linden Lab's service. If you have a
set of textures which you hold rights to, putting them on Second Life
doesn't remove your rights to use and di