Re: [opensource-dev] Unity 3D as possible base for future (maybe even official) SL Viewers

2010-10-03 Thread Reed Steamroller
ggested Ogre instead. I personally think it would be a > better fit and more productive to look at. Others may have different > opinions. > > --GC > > > -- > > Daniel Smith - Sonoma County, California > > http://daniel.org/resume > > > > > ___ > Poli

Re: [opensource-dev] Shadow Controls

2010-09-30 Thread Reed Steamroller
gt; This is great, but I'd like to see the shadows implementation actually >> working on all platforms first. >> >> TriloByte Zanzibar >> >> On Sep 29, 2010, at 6:14 PM, Reed Steamroller wrote: >> >> Basically, I got this idea from all of the controls you&

[opensource-dev] Shadow Controls

2010-09-29 Thread Reed Steamroller
ll think? I posted a short JIRA on this subject, if you'ed like to check it out and vote. https://jira.secondlife.com/browse/VWR-23238?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=214068 -- William Reed Seal Foss (Reed Steamroller) Chief Creat