Re: [opensource-dev] Building macOS

2017-08-10 Thread Nat Goodspeed
On Thu, Aug 10, 2017 at 11:48 AM, Nicky Perian wrote: Once the local LL libs are good to go, how can I prevent them from > rebuilding every time a change is made to a newview source file? > Do you mean the various subprojects of the viewer source tree? Once you have a build in hand, it would su

Re: [opensource-dev] viewer64 SL_Launcher

2017-06-30 Thread Nat Goodspeed
On Fri, Jun 30, 2017 at 12:21 PM, Nicky Perian wrote: Keep forgetting reply all. To complete the record; > I tried to forcing Integrated Graphics (Intel) and Enhanced Graphics > (Nvidia) and there is no difference. > I think you mean: a. that you gave the name SL_Launcher.exe to both drivers. T

Re: [opensource-dev] viewer64 SL_Launcher

2017-06-30 Thread Nat Goodspeed
On Fri, Jun 30, 2017 at 11:52 AM, Nicky Perian wrote: On my alienware it is a Nvidia setting to use its driver as default and can > also be set for a specific *.exe program name. > > On Fri, Jun 30, 2017 at 10:26 AM, Jonathan Welch > wrote: > >> Some systems have two built in graphics chips such

Re: [opensource-dev] viewer64 SL_Launcher

2017-06-30 Thread Nat Goodspeed
On Fri, Jun 30, 2017 at 6:36 AM, Nicky Perian wrote: I may be jumping ahead, but with an opensource build and built installer > used : > > With shortcut to "C:\Program Files\SecondLifeProjectAlexIvy\SL_Launcher.exe" > --set InstallLanguage en > Program does not run log follows: > > 2017-06-30T09:

Re: [opensource-dev] viewer64 SL_Launcher

2017-06-30 Thread Nat Goodspeed
On Fri, Jun 30, 2017 at 6:41 AM, Nicky Perian wrote: What is this a feature or hack? > Best guess is that somebody subscribed their support email to the opensource-dev list? Seems like a poor idea. ___ Policies and (un)subscribe information available h

Re: [opensource-dev] 64 bit viewers build instructions

2017-02-21 Thread Nat Goodspeed
On Tue, Feb 21, 2017 at 9:36 AM, Nicky Perian wrote: >>The autobuild feature that implicitly expands environment variables such > as $AUTOBUILD_ADDRSIZE >>appearing in autobuild.xml is relatively recent, > and we probably haven't yet covered all the cases where that >>should > happen. > > As far

Re: [opensource-dev] 64 bit viewers build instructions

2017-02-18 Thread Nat Goodspeed
On Feb 18, 2017 1:33 PM, "Nicky Perian" wrote: Any idea why autobuild the looks in the wrong location for installed-packages.xml? == Build: 5 succeeded, 0 failed, 29 up-to-date, 2 skipped == metadata file name: autobuild-package.xml built Second Life Viewer version 5.1.0.41141 in

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-30 Thread Nat Goodspeed
On Sat, Jan 28, 2017 at 10:00 PM, Nicky Perian wrote: macOS build ? > Am I missing something? I have tried ReleaseOS command line build and > cmake doesn't change to the correct source directory to complete the test > compile. > > Are macOS command line builds possible at this time? > I think wh

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-20 Thread Nat Goodspeed
On Fri, Jan 20, 2017 at 8:53 AM, Nicky Perian wrote: Moving on to Linux and Linux64. > Now you're breaking trail. For the present, we're focusing on Windows and Mac. > I noticed there isn't an archive for 3p-mesa for linux64. > The one I have used for building linux64 on Kokua is very old. >

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-17 Thread Nat Goodspeed
On Mon, Jan 16, 2017 at 6:47 AM, Nicky Perian wrote: > https://bitbucket.org/lindenlab/p64_3p-openjpeg/pull-requests/2 > > Please take this in and then provide for the updated archives in the viewer. > I also received a report that the missing texture issue is in macOS when > using openjpeg-1.5

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-13 Thread Nat Goodspeed
On Fri, Jan 13, 2017 at 5:01 PM, Nicky Perian wrote: Does "autobuild uninstall x" work for autobuild-1.1? > You might have to specify "autobuild uninstall --address-size 64 x" (or -A 64) for the autobuild uninstall command to select the correct build directory. __

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-10 Thread Nat Goodspeed
On Fri, Jan 6, 2017 at 9:23 PM, Nicky Perian wrote: >>/SAFESEH:NO /NODEFAULTLIB:LIBCMT /DLL_RELEASE=1 /DLL_RLEASE_FOR_DOWNLOAD=1 >> /DNDEBUG > > DLL_RLEASE_FOR_DOWNLOAD=1 is the 'E' missing in RELEASE or was the variable > name changed? Thank you for pointing that out! https://bitbucket.org/lind

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-06 Thread Nat Goodspeed
On Thu, Jan 5, 2017 at 8:52 PM, Nicky Perian wrote: I was expecting to build from the windows command prompt. I can go into > Cygwin64 terminal and > eval "$(autobuild source_environment)" appears to run, but doesn't > feedback any information that it has. > Running that command performs a bunch

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-05 Thread Nat Goodspeed
On Thu, Jan 5, 2017 at 4:41 PM, Nicky Perian wrote: >>I do not have enough information to know where in your build environment > the disconnect lies. > autobuild source_environment 2>&1 |c:\cygwin64\bin\tee configRel.log > autobuild --address-size=64 configure -c ReleaseOS -- > -DCMAKE_VERBOSE_M

Re: [opensource-dev] 64 bit viewers build instructions

2017-01-05 Thread Nat Goodspeed
On Wed, Jan 4, 2017 at 7:43 PM, Nicky Perian wrote: >I'll make the CMake logic die with an error if it doesn't see the > >LL_BUILD environment variable. That will at least be less obscure than > >"unexpected type 'S'", and may help identify the problem you're > >encountering. > > I'm back. Still

Re: [opensource-dev] 64 bit viewers build instructions

2016-12-22 Thread Nat Goodspeed
On Thu, Dec 22, 2016 at 2:24 PM, Nicky Perian wrote: > AUTOBUILD_VARIABLES_FILE=C:\Users\Bill\P64\viewer-build-variables\variables > has been set system wide. > Within my configure script (a windows batch file) is autobuild > source_environment and > autobuild configure > > I configure then o

Re: [opensource-dev] 64 bit viewers build instructions

2016-12-22 Thread Nat Goodspeed
On Thu, Dec 22, 2016 at 12:21 PM, Nicky Perian wrote: This is from viewer64 repo w/o changes. > 0>c:\users\bill\p64\viewer64pure\indra\llcommon\llunittype.h(51): error > C2226: syntax error : unexpected type 'S' (C:\Users\Bill\P64\ > viewer64pure\build-vc120-64\packages\llphysicsextensions\stub\

Re: [opensource-dev] 64 bit viewers build instructions

2016-12-22 Thread Nat Goodspeed
On Thu, Dec 22, 2016 at 8:29 AM, Nicky Perian wrote: I haven't confirmed, but there may be an issue with having build-vc120-32 > and build-vc120-64 side by side and pickup of library dependencies when > switching from one build to the other. > Please let us know what you find out. In general, w

Re: [opensource-dev] 64 bit viewers build instructions

2016-12-14 Thread Nat Goodspeed
On Wed, Dec 14, 2016 at 7:13 PM, Nicky Perian wrote: While building my own 64 bit fmodex archive I had an issue with "autobuild > --address-size=64 build". > autobuild would not build a 64 bit variant. Once I added "export > AUTOBUILD_PLATFORM_OVERRIDE='darwin64'" I was able to produce the 64 bit

Re: [opensource-dev] 64 bit viewers build instructions

2016-12-03 Thread Nat Goodspeed
On Dec 3, 2016 7:18 PM, "Nicky Perian" wrote: With: (autobuild-1.1) C:\Users\Bill\P64\viewer64>autobuild --address-size=64 configure -c ReleaseOS -- -DCMAKE_VERBOSE_MAKEFILE:BOOL=FALSE -DLL_TESTS:BOOL=OFF -DPACKAGE:BOOL=FALSE -DOPENAL:BOOL=FALSE -DFMODEX:BOOL=ON2>&1 | c:\cygwin64\bin\tee c

Re: [opensource-dev] 64 bit viewers build instructions

2016-11-30 Thread Nat Goodspeed
On Wed, Nov 30, 2016 at 4:04 PM, Callum Prentice (Callum) < cal...@lindenlab.com> wrote: Is it just a question of add /LTCG to the jpeglib link command? I see > that's done via an nmake makefile and then build via a .sln but I think I > see where to add that command. > I think we decided back wh

Re: [opensource-dev] 64 bit viewers build instructions

2016-11-29 Thread Nat Goodspeed
On Nov 29, 2016 11:11 PM, "Nicky Perian" wrote: > I am unable to get a windows 64 bit build environment. A learning issue for me. > What commands do you use to switch to 64 bit? I use: autobuild build --address-size=64 :-) But I don't yet have a clean 64-bit build on any platform. ___

Re: [opensource-dev] 64 bit viewers build instructions

2016-11-29 Thread Nat Goodspeed
On Sat, Nov 26, 2016 at 11:37 PM, Nicky Perian wrote: Was able to complete a win32 build, but had to revert to openjpeg 1.4. P64 > openjpeg needs work, The lib names in openjpeg.cmake don't match the new > lib names and there is an archive include file issue. Once the include > files are provided

Re: [opensource-dev] 64 bit viewers build instructions

2016-11-24 Thread Nat Goodspeed
gcc version is the default on jessie, but for now it's moot. P.S. I will have a better fix for the llceflib problem, along with a fix for the openjpeg issues, next week. Happy Thanksgiving! -- NAT LINDEN | Senior Software Engineer | Real Life: Nat Goodspeed LINDEN LAB | Create Virtual Expe

Re: [opensource-dev] 64 bit viewers build instructions

2016-11-23 Thread Nat Goodspeed
On Wed, Nov 23, 2016 at 12:24 PM, Nicky Perian wrote: This is on a Release. The solution defaulted to Debug and I failed to > notice. > So, that raises the question; Why when autobuild source_environment is set > to Release did it not follow through to the soultion? > There is a program called V

[opensource-dev] Help with Linux viewer-cleanup viewer

2016-10-11 Thread Nat Goodspeed
n every platform. Thank you for your insights! -- NAT LINDEN | Senior Software Engineer | Real Life: Nat Goodspeed LINDEN LAB | Create Virtual Experiences <https://www.lindenlab.com> ___ Policies and (un)subscribe information available here: http://wi

Re: [opensource-dev] Review Request: Adds support for packaging and extracting zip formatted archives

2011-10-14 Thread Nat Goodspeed
d Oct. 14, 2011, 9:32 a.m.) > > > Review request for Viewer, Oz Linden, Jenn, and Nat Goodspeed. > > > Summary > --- > > These changes are to support packaging archives as zip files. This is useful > when you are using autobuild to construct an archive that

Re: [opensource-dev] Review Request: Adds support for packaging and extracting zip formatted archives

2011-10-14 Thread Nat Goodspeed
- > > (Updated Oct. 13, 2011, 11:10 a.m.) > > > Review request for Viewer, Oz Linden, Jenn, and Nat Goodspeed. > > > Summary > --- > > These changes are to support packaging archives as zip files. This is useful > when you are using autobuild

Re: [opensource-dev] Review Request: Enable legacy viewer C++ tests in indra/test.

2011-10-05 Thread Nat Goodspeed
> On Oct. 5, 2011, 10:42 a.m., Nat Goodspeed wrote: > > indra/test/llsdmessagebuilder_tut.cpp, line 87 > > <http://codereview.secondlife.com/r/479/diff/1/?file=7165#file7165line87> > > > > Srsly?? I'd much rather see the definition of _PREHASH_Test0 et

Re: [opensource-dev] Review Request: Enable legacy viewer C++ tests in indra/test.

2011-10-05 Thread Nat Goodspeed
visit: > http://codereview.secondlife.com/r/479/ > --- > > (Updated Oct. 4, 2011, 10:23 a.m.) > > > Review request for Viewer and Nat Goodspeed. > > > Summary > --- > > As part of the Linden Lab automation hackathon, I finally h

Re: [opensource-dev] LL Windows Boost prebuilt not API-conformant? (was: Review Request: OPEN-67: make LLDirIterator implementation compatible to boost::filesystem v3 (as found in Boost 1.44 and newer

2011-07-24 Thread Nat Goodspeed
On Jul 24, 2011, at 6:49 AM, Boroondas Gupte wrote: > Is that somehow related to the compile flag mismatch mentioned in changeset > 740d8b8e509f? > > If the lib binary indeed deviates from the API, shouldn't we try to fix the > binary rather than hacking around these problems in the calling vi