[opensource-dev] Mac OS X Metal support

2015-10-24 Thread Laurent Bechir
Hello Do you have some plan concerning the support of Metal in the viewer ? Thank you ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated

Re: [opensource-dev] fmodapi375mac.zip or alternative?

2015-04-13 Thread Laurent Bechir
Here it is : https://dl.dropboxusercontent.com/u/51818/fmodapi375mac.zip > Le 13 avr. 2015 à 09:40, Chris Nelson a écrit : > > So I have managed to get the sl viewer compiling and running. Only problem > now is I have no sound:( > > It seems fmod no longer hosts fmodapi375mac.zip, and the

Re: [opensource-dev] Leapmotion and Second Life

2013-06-25 Thread Laurent Bechir
to-Second-Life-with-Leap-Motion/ba-p/1861205 > > > >> - Original Message - >> From: Laurent Bechir >> Sent: 06/25/13 02:20 PM >> To: Opensource Development List >> Subject: [opensource-dev] Leapmotion and Second Life >> >> Hel

[opensource-dev] Leapmotion and Second Life

2013-06-25 Thread Laurent Bechir
Hello, I'm curious to know from a developer point of view if this technology can be used in Second Life ? https://www.leapmotion.com Thank you ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Pl

[opensource-dev] Bug report on white artifacts and materials viewer without assignee

2013-06-23 Thread Laurent Bechir
Hello, I'd like to know if someone is taking care of these bug reports : https://jira.secondlife.com/browse/MATBUG-216 https://jira.secondlife.com/browse/MATBUG-171 https://jira.secondlife.com/browse/MATBUG-197 I can't use materials viewer 3.6 new features because of that, and I see no assig

Re: [opensource-dev] Is the Cocoa project still alive ?

2013-05-12 Thread Laurent Bechir
I guess something went wrong, since your message is empty Le 12 mai 2013 à 08:19, Paul Hanson a écrit : > On May 12, 2013 12:57 AM, "Laurent Bechir" wrote: > > It works, thank you. In fact, I didn't replaced the argument file, I've just > removed its co

Re: [opensource-dev] Is the Cocoa project still alive ?

2013-05-11 Thread Laurent Bechir
ch means that it was meant to connect to aditi when I've put Agni in my settings. That's perhaps why it was freezing. Is "--channel "Project Viewer - Cocoa"" a mandatory argument ? Le 11 mai 2013 à 22:38, Argent Stonecutter a écrit : > On 2013-05-11, at 12:15, Laur

[opensource-dev] Is the Cocoa project still alive ?

2013-05-11 Thread Laurent Bechir
Hello, I haven't seen any new build of the Cocoa Project viewer since 02-28, and the last one freezes on startup on my Macbook Air with Mountain Lion 10.8.3. 2013-05-11T17:10:22Z WARNING: initViewer: Application init failed. 2013-05-11T17:10:22Z INFO: unix_post_minidump_callback: generated mini

Re: [opensource-dev] Errors while building SL viewer

2013-05-01 Thread Laurent Bechir
error message. Anyone to help me fullfill my dream of building this release on this beautiful May 1st day :) Le 30 avr. 2013 à 22:58, Laurent Bechir a écrit : > > I've fixed this error. There was a line missing in llsdmessagereader.cpp : > > default://

Re: [opensource-dev] Errors while building SL viewer

2013-04-30 Thread Laurent Bechir
good files ? If yes, where should I put them to have them discovered by ld. If no, which version of convexdecomposition I should use in a third party build ? Thank you Le 29 avr. 2013 à 02:24, Laurent Bechir a écrit : > > Hello, > > I'm trying to build Kirten's view

[opensource-dev] Build of Second Life with XCode 4.2

2012-01-01 Thread Laurent Bechir
Hello, Is it possible to build Second Life with XCode 4.2 ? And if no, any plan to make it possible ? Thank you and happy new year... ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read

Re: [opensource-dev] Camera UI in Second Life beta viewer is broken

2011-11-19 Thread Laurent Bechir
e of some elements of the UI not taking presidence.  ___Policies and (un)subscribe information available here:http://wiki.secondlife.com/wiki/OpenSource-DevPlease read the policies before posting to keep unmoderated posting privileges Laurent B

Re: [opensource-dev] Camera UI in Second Life beta viewer is broken

2011-11-19 Thread Laurent Bechir
ng to keep unmoderated posting privileges___Policies and (un)subscribe information available here:http://wiki.secondlife.com/wiki/OpenSource-DevPlease read the policies before posting to keep unmoderated posting privileges Laurent Bechir 20 novembre 2011 03:59 It seem

Re: [opensource-dev] Camera UI in Second Life beta viewer is broken

2011-11-19 Thread Laurent Bechir
available here:http://wiki.secondlife.com/wiki/OpenSource-DevPlease read the policies before posting to keep unmoderated posting privileges Laurent Bechir 19 novembre 2011 03:29 Hello,I've opened a Jira about the camera in Second Life beta viewer since it is impossible to take pictures

Re: [opensource-dev] Camera UI in Second Life beta viewer is broken

2011-11-19 Thread Laurent Bechir
.secondlife.com/wiki/OpenSource-DevPlease read the policies before posting to keep unmoderated posting privileges Laurent Bechir 19 novembre 2011 03:29 Hello,I've opened a Jira about the camera in Second Life beta viewer since it is impossible to take pictures with it. I do

[opensource-dev] Camera UI in Second Life beta viewer is broken

2011-11-18 Thread Laurent Bechir
Hello, I've opened a Jira about the camera in Second Life beta viewer since it is impossible to take pictures with it. I don't know if this jira has already been submitted, but there is something to do about that : https://jira.secondlife.com/browse/VWR-27652

[opensource-dev] Build of the viewer with Xcode on Leopard

2011-11-12 Thread Laurent Bechir
Hello, My Mac is on Lion and I don't have anymore Snow Leopard DVD. Will I be able to build the viewer with Xcode on Leopard ? When will we be able to build the viewer using Xcode on Lion ? Thank you ___ Policies and (un)subscribe information availab

[opensource-dev] Problem with libllcommon.dylib while building the viewer

2011-08-30 Thread laurent . bechir
Hello, I have a problem with libllcommon.dylib while building the viewer for my Mac : http://pastebin.com/2ftBFMUk Since libllcommon.dylib is not built, I get other errors after. I'm using Xcode 3.2.6 / gcc 4.0 / Snow Leopard 10.6.8 / Base SDK : Mac OS 10.5 / Active configuration : Release

Re: [opensource-dev] OS X Lion

2011-08-15 Thread Laurent Bechir
Le 15 août 2011 à 23:56, Mimika Oh a écrit : > > If you only wish to build on Mac OS X Lion with Xcode 4 you could look at > > which "works for me". Hello,

Re: [opensource-dev] 3.0.0 Beta Candidate available

2011-08-10 Thread Laurent Bechir
Le 10 août 2011 à 23:48, Oz Linden (Scott Lawrence) a écrit : > > We have completed our latest build for 3.0.0 (238157) and it's available for > download here: > https://wiki.secondlife.com/wiki/Downloading_test_builds#Beta_Candidates > We'd love to have you try it out - doing the things you no

Re: [opensource-dev] Call for mesh volunteer regions

2011-08-05 Thread Laurent Bechir
So, from what I read here, it's not a good idea to volunteer for a sim hosting a main shop. It wouldn't be nice to see items put for sale broken. Thank you Le 3 août 2011 à 04:03, Tateru Nino a écrit : > Other objects. I 'lost' some sculptie items which were transformed into > toroids, when t

Re: [opensource-dev] Call for mesh volunteer regions

2011-08-02 Thread Laurent Bechir
I have a friend who is interested by this program. But I have some questions before. I read on the wiki : It is unlikely, but objects may be destroyed or broken permanently Does it concerns only meshes or also other objects rezzed on the sim ? I'm asking because the sim she wants to add in the

[opensource-dev] llqtwebki fails

2011-07-29 Thread Laurent Bechir
Since several days llqtwebkit build fails with this error : http://pastie.org/2290530 I'm using Mac Os X Lion, Xcode 3.2.6, llqtwebkit-4.6+cookies-darwin-20100519. I'm trying to build the viewer with this older version just in case it could work better than the new one with the web profiles. I

Re: [opensource-dev] Problem to download libkdu and fmod

2011-07-28 Thread Laurent Bechir
com [mailto:opensource-dev- >> boun...@lists.secondlife.com] On Behalf Of Laurent Bechir >> Sent: Thursday, July 28, 2011 6:15 PM >> To: Viewer >> Subject: [opensource-dev] Problem to download libkdu and fmod >> >> >> Hello, >> >> I'm tryin

[opensource-dev] Problem to download libkdu and fmod

2011-07-28 Thread Laurent Bechir
Hello, I'm trying to build the viewer on my Mac and I can't go further the autobuild step, since I always get a time out for fmod and libkdu. I've found a solution for fmod putting an archive I have in my Dropbox, but I can't do that for libkdu. Anyone knows what can cause these time out ? I'v

Re: [opensource-dev] Python broken on Lion - autobuild doesn't work

2011-07-24 Thread Laurent Bechir
Le 24 juil. 2011 à 20:37, Katharine Berry a écrit : > On Jul 24, 2011, at 2:16 PM, Altair Sythos Memo wrote: >> Lion is shipped with Pythn2.7, you need to install "by hand" from >> python homepage 2.6 package for macosx and modify your autobuild script >> (text editor) changing first line from tr

[opensource-dev] Python broken on Lion - autobuild doesn't work

2011-07-24 Thread Laurent Bechir
Hello, I've just upgraded to Lion and python seems to be broken. I can't use either autobuild and git. : autobuild Traceback (most recent call last): File "/usr/local/bin/autobuild", line 5, in from pkg_resources import load_entry_point File "/System/Library/Frameworks/Python.framewor

[opensource-dev] LLQtWebKit Mac OSX Build Instructions

2011-07-11 Thread Laurent Bechir
Hello, I'm trying to build LLQtWebKit and when it comes to JavaScriptCore, build fails with this message : http://pastie.org/2198921 Any idea which could help me ? I have a problem when building Kirstens Viewer on my Mac. LLQtWebKit doesn't work and always launch a 400 error. That's why I wo

Re: [opensource-dev] Mesh support current status???

2011-04-17 Thread Laurent Bechir
Le 17 avr. 2011 à 17:05, Brandon Husbands a écrit : > as soon as blue mars decided to go mac only the mesh project went into > hibernation.. > No more competition... so no need for it to progress.. Where have you eard that Blue Mars would work on Mac ? I see nothing on their website.

Re: [opensource-dev] Test build available

2011-03-01 Thread Laurent Bechir
Le 26 févr. 2011 à 05:33, Philippe (Merov) Bossut a écrit : > Hi, > > I created a "PO Build" to test a bunch of JIRAs in the Review state that just > need testing and PO Approval. The binaries are here: > > http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/merov_viewer-develo

Re: [opensource-dev] Forum for ATI, Apple and FBO problem

2011-02-26 Thread Laurent Bechir
problem is on the ATI side (possibly their > implementation of OpenGL), and is not specific to Apple. > > On Feb 12, 2011, at 5:56 PM, Laurent Bechir wrote: > >> >> Hello, >> >> Some time ago, I've opened a bug report on Apple website concerning the &g

[opensource-dev] Forum for ATI, Apple and FBO problem

2011-02-12 Thread Laurent Bechir
Hello, Some time ago, I've opened a bug report on Apple website concerning the problem of ATI cards with FBO which stops Mac users to use dynamic shadows. I know they are not officials, but they work quite well with Nvidia cards :). I've received an answer recently asking me for the full Syst

[opensource-dev] Disable the Home button JIRA submitted

2011-02-07 Thread Laurent Bechir
Hello, I've opened a JIRA to have the Home button disabled when a resident has no home set. I've had the idea after testing the button disabled when voice is inactive in 2.6 viewer. https://jira.secondlife.com/browse/VWR-24755 ___ Policies and (un)su

Re: [opensource-dev] Exclude Home from teleport history

2011-01-03 Thread Laurent Bechir
Tateru Nino a écrit : > I've had it happen to me before also. There's a couple things that can > silently reset your home location. For a while, some people were > triggering it intentionally as a way of evading parcel ejection and so > on - sure the owner can try to send you home, but if your h

Re: [opensource-dev] Exclude Home from teleport history

2011-01-02 Thread laurent . bechir
Erin Mallory a écrit : > I would really really rather not see home excluded because of the > simple fact often home lotation can get reset if your preferences get > changed or any of a half dozen minor bugs. so its nice to have it in > the hisotry so you can go back and set it back. I've nev

[opensource-dev] Sky and water settings per parcel

2010-12-27 Thread Laurent Bechir
Hello, I've added a comment on this feature request about sky and water settings per parcel, if anyone is interested : https://jira.secondlife.com/browse/VWR-6463 ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-22 Thread Laurent Bechir
Laurent Bechir a écrit : > Being an ATI fanboy I had to pull the full brunt of the bad opengl > support and it has changed my mind about their software side. The > support for OpenGL had been stiffled ever since OpenGL had lost the > lead starting in 2007 or so. One of the e

Re: [opensource-dev] Test these features....

2010-11-19 Thread Laurent Bechir
Oz Linden (Scott Lawrence) a écrit : > We have three pending features ready for testing and feedback now... > > https://wiki.secondlife.com/wiki/Downloading_test_builds#Developer_Builds > ___ > Policies and (un)subscribe information available here: > ht

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread Laurent Bechir
Trilo Byte a écrit : > Side note, Dave's comment about all Macs shipping with ATI cards is > inaccurate. Something approaching 3/4 of the units sold over the last > few years have been portables, and all the portables since at least > late 2008 have had nVidia graphics. As you say it'been f

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-18 Thread Laurent Bechir
Geenz Spad a écrit : > Your best bet is to complain directly to Apple with a repro case. The > mesh beta viewer seems to fix the FBO issues on OS X. AFAIK, AMD > only writes the hardware drivers for their cards on OS X, Apple > handles the OpenGL bits and pieces across both AMD and Nvidia h

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-18 Thread Laurent Bechir
Dave Booth a écrit : On 11/13/2010 06:04, Laurent Bechir wrote: Is it a hardware problem of ATI or just a software problem that can be solved by SL developers ? ATIs drivers have bugs - ATI + OpenGL FBOs = crash or render artifacts or both. Who is responsible in that case ? Apple or ATI

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-13 Thread Laurent Bechir
Rob Nelson a écrit : > You're better off getting a new card, since the card doesn't support > dynamic shadows, not the other way around. > > Rob Is it a hardware problem of ATI or just a software problem that can be solved by SL developers ? ___ Polic

[opensource-dev] Dynamic shadows and ATI

2010-11-13 Thread Laurent Bechir
Hello, Anyone can tell me when Dynamic shadows will support ATI card, please ? I'm actually wondering what is the best if I want to use them, change my ATI for a Nvidia or wait it's supported. Thank you ___ Policies and (un)subscribe information avai

Re: [opensource-dev] Where do I ask for a feature ?

2010-11-01 Thread Laurent Bechir
Sarah (Esbee) Hutchinson a écrit : > Hi Laurent, > > To request a feature, simply log into https://jira.secondlife.com/ and > click the "Create Issue" button in the upper right-hand corner of the > page. The project will be VWR and your issue type is "Feature Request". > > Once you submit it, w

[opensource-dev] Where do I ask for a feature ?

2010-11-01 Thread Laurent Bechir
Hello, Where do I ask for a feature ? Should I open a Jira ? Mine is not a big one, it's just a check box in the confirmation window which arise when I share an object with someone to have the possibility to disable it like I can with other windows (teleport, ...) Thank you __

Re: [opensource-dev] New features in beta version of today... ?

2010-10-01 Thread Laurent Bechir
Elenia a écrit : hello here you are an abstract on the new features of 2.2 beta viewer in french http://forums.jeuxonline.info/showpost.php?p=21418763&postcount=1 Thank you. In fact I've already put these in a first video : http://youtu.be/OfHz-CuzcOI?hd=1 I just missed the double click t

[opensource-dev] New features in beta version of today... ?

2010-09-30 Thread Laurent Bechir
Hello, Is there new features in this week version of 2.2 beta viewer like there was last week or is it just bug fixes this time ? Im' trying to do videos in french to show the new features when they are some :) Thank you ___ Policies and (un)subscrib

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Laurent Bechir
Argent Stonecutter a écrit : On 2010-08-29, at 09:37, Laurent Bechir wrote: > I used to have a premium account once upon a while. Not using it really (no land associated to the account) and being short of money, I didn't renew. The only thing that happened is that I'm ba

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Laurent Bechir
Argent Stonecutter a écrit : What if the account doesn't own land, or has nothing but the original 512 square meters in something like a Linden Home? That's the majority case. An account in that situation is not*in default* when they skip a payment, because the account payment itself is no

Re: [opensource-dev] Draw Distance

2010-08-22 Thread Laurent Bechir
Marine Kelley a écrit : > Please be careful not to screw up debug settings that must NOT be > changed. Some are capital for the viewer to function normally, and > would completely shut out users who don't know how to change them back > offline, and to what. Wouldn't it be possible to have an

Re: [opensource-dev] Please - enough about the CA

2010-08-19 Thread Laurent Bechir
Argent Stonecutter a écrit : On 2010-08-19, at 04:09, Gareth Nelson wrote: > None of those projects have an agreement that allows proprietary versions I think Qt has LGPL and proprietary licensing now. You're right : http://qt.nokia.com/downloads ___

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-16 Thread Laurent Bechir
Bryon Ruxton a écrit : Mike, First of all, I said "us" in the context of those, like Henri, who hate the sidebar. As for "we" in general, it is the majority who says they hate or dislike viewer 2.0 as indicated by multiple polls or articles like the following, justifying the word "we" (i.e.

[opensource-dev] FMOD 3.75 not available

2010-04-12 Thread Laurent Bechir
Hello, It seems that fmod 3.75 is not available anymore on fmod.org website. What do you use to build the sources of the viewer ? Thank you ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Pleas