Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Ash Qin
instead of using UNIX standard local paths for custom stuff, so if you are aware of alternate ways of doing this with local paths or environment variables, I'd appreciate hearing them. Ash On Fri, Oct 4, 2013 at 4:45 PM, Ash Qin wrote: >> Shouldn't need an environment variable. Xcodeb

Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Ash Qin
d get xcode5 working by just changing the symlink to the right compiler? Thanks, Ash On Fri, Oct 4, 2013 at 3:55 PM, Cinder Biscuits wrote: > On 4 Oct 2013, at 8:32, Ash Qin wrote: > >>> Did you install Command Line Tools with Xcode and CMake? >> >> Yes. >>

Re: [opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Ash Qin
> Did you install Command Line Tools with Xcode and CMake? Yes. > (from your logs) > -- The C compiler identification is unknown > -- The CXX compiler identification is unknown That's only because I defined the CC and CXX environment variables to use LLVM-GCC through ccache using: export CXX=/u

[opensource-dev] Building viewer-release on OS X.

2013-10-04 Thread Ash Qin
keFiles/ZERO_CHECK] Error 2 Command /bin/sh failed with exit code 2 ** BUILD FAILED ** A full copy of my build log is available at: https://dl.dropboxusercontent.com/u/58565/log2.txt I was hoping someone might have more insight as to why this is happening. Thanks, Ash Qin _