Thanks for the replies, guys (and gal) ! :-)
Good to know that even after 8 years in SL, I can still discover a
"new" feature ! :-D
Henri.
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Please r
Yep, Telehubs are still an active feature. I used them on my estate to
manage traffic ( you can set them up to select arrival points in a
round-robin style, so not everyone piles on top of each other).
On Thu, Aug 14, 2014 at 8:02 AM, Brian McGroarty wrote:
> On Thu, Aug 14, 2014 at 7:37 AM, H
Hello all,
Does anyone know how I can control the value of the near clip plane for the
rendering of impostors please ? I've noticed that the camera will clip them
from 1m away, leaving holes in it, but sometimes the camera is restricted
to even closer than that, so I need to be able to render them
On Thu, Aug 14, 2014 at 7:37 AM, Henri Beauchamp wrote:
> Greetings,
>
> During my never-ending viewer code cleanup efforts, I came accross an
> old floater, the "Telehub" one... If I am correct, I think this dates
> back from the most ancient times of SL, when it was not possible to TP
> all ove
I wouldn't remove that floater. Telehubs are still used in some places.
Couple of quick examples:
https://jira.secondlife.com/browse/BUG-5331https://jira.secondlife.com/browse/BUG-6678
Whirly Fizzle
> Date: Thu, 14 Aug 2014 16:37:21 +0200
> From: sl...@free.fr
> To: opensource-dev@lists.seco
Greetings,
During my never-ending viewer code cleanup efforts, I came accross an
old floater, the "Telehub" one... If I am correct, I think this dates
back from the most ancient times of SL, when it was not possible to TP
all over the grid, but only to some pre-defined hubs... Fact is, since
my fi