Re: [opensource-dev] OSX building xcode GUI compile failure

2014-02-04 Thread Ricky
I attach the XCode GUI debugger to the running process, FireStorm in my case, compiling with RelWithDebInfo*. Worked for my task, YMMV. Ricky / Cron Stardust On Tue, Feb 4, 2014 at 9:16 PM, Nicky Perian wrote: > I didn't knew that it couldn't be done that way. I have an issue in Kokua > that

Re: [opensource-dev] OSX building xcode GUI compile failure

2014-02-04 Thread Nicky Perian
I didn't knew that it couldn't be done that way. I have an issue in Kokua that I wanted to set a trace point and determine from wince a method was being called. That is simple to set up on Windows using VS2010. I was hoping to the same in xcode. On Tuesday, February 4, 2014 5:47 PM, Nicky P

Re: [opensource-dev] OSX building xcode GUI compile failure

2014-02-04 Thread Ricky
I don't have an answer, but will note that I've never had much luck with any of the viewers I've compiled compiling from the XCode GUI - commandline yes, GUI no. I remember many months (years?) ago that I was able to get the LL viewer to compile from the XCode GUI, but only after much tweaking of

[opensource-dev] OSX building xcode GUI compile failure

2014-02-04 Thread Nicky Perian
quicktime/Debug/libmedia_plugin_quicktime.dylib ld: library not found for -lexception_handler collect2: ld returned 1 exit status Command /Applications/Xcode_4.6.3.app/Contents/Developer/usr/bin/llvm-g++-4.2 failed with exit code 1 the viewer complies using autobuild build. If I use xcode gui s

Re: [opensource-dev] OSX: unsupported compiler?!

2014-02-04 Thread Ricky
Ah, what I get for c&p from the wiki. I do have my own compiled version of FMOD 3.75 - from back when I did have this process working a few years ago. :P IIRC there's a file I have to modify so that it gets loaded from my HD, but I'll figure that out again after I can get things compiling in the fi

Re: [opensource-dev] OSX: unsupported compiler?!

2014-02-04 Thread Ricky
Ah, what I get for c&p from the wiki. I do have my own compiled version of FMOD 3.75 - from back when I did have this process working a few years ago. :P IIRC there's a file I have to modify so that it gets loaded from my HD, but I'll figure that out again after I can get things compiling in the fi

Re: [opensource-dev] OSX: unsupported compiler?!

2014-02-04 Thread Nicky Perian
 -DFMOD:BOOL=TRUE should be -DFMODEX:BOOL= most likely false unless you have access to the updated archive. On Tuesday, February 4, 2014 5:54 AM, Nicky Perian wrote: I don't think anyone as successfully up ticked to xcode 5.0. >I have noticed several are working on doing that. >IMO i

Re: [opensource-dev] OSX: unsupported compiler?!

2014-02-04 Thread Nicky Perian
I don't think anyone as successfully up ticked to xcode 5.0. I have noticed several are working on doing that. IMO i'ts best to rename xcode by dropping the app from the name which will change it to a folder. (picked up from google search). Then, install xcode 4.6.3. NickyP On Tuesday, Februar