[opensource-dev] MakeHuman and Mesh Avatars

2012-02-19 Thread Robert Martin
Recently MakeHuman gained the ability to use "custom" rigs as a test of this feature the first custom rig created (by my request) was a SecondLife compatible rig. This means that MakeHuman is about 89% of the way to being able to create Mesh Avatars. Could Somebody Linden see about getting them a b

Re: [opensource-dev] Pathfinding alpha announced

2012-02-19 Thread Ricky
>From what I can see, if mesh objects get the ability to play animations (and therefore have some form of skeleton) then NPCs-that-look-like-avatars are a distinct possibility, and would be able to move around with these new functions in a pretty "natural" (in an SL context!) manner. Of course the