Recently MakeHuman gained the ability to use "custom" rigs as a test
of this feature the first custom rig created (by my request) was a
SecondLife compatible rig. This means that MakeHuman is about 89% of
the way to being able to create Mesh Avatars. Could Somebody Linden
see about getting them a b
>From what I can see, if mesh objects get the ability to play animations
(and therefore have some form of skeleton) then NPCs-that-look-like-avatars
are a distinct possibility, and would be able to move around with these new
functions in a pretty "natural" (in an SL context!) manner. Of course the