On 11/18/2011 5:58 PM, Dave Booth wrote:
> On 11/18/2011 11:20 AM, Tillie Ariantho wrote:
>>
>> That build crashes the nVidia driver pretty often. Right now I can't
>> even log in with the dev client, crashes the driver right after
>> clicking Login.
>
> Confirmed here too, same driver. Previous wo
LOL, didn't see this response before I posted the other. Like I said
there, if the needed/wanted data could be added to the new data
structure I'd be willing to scrape up some time to fix the page to use
it.
Having the data listed in
http://confluence.atlassian.com/display/BITBUCKET/Changesets fo
Yes, I noticed that some changeset id's weren't found in the V-D
repository, so I had the script just display what it could for those.
For reference here's the demo link:
http://rwcproductions.com/~ricky/snowstorm/
It'd be better to find out why the data changed, and if was possible
to get it all
Nice, but it will fail for changesets referring to 3p repos and build
script changes, but I suppose that's still better than nothing. It
would be nice if the query to retrieve the expected info could be
restored server side, but...
--
cg
On Sun, Nov 13, 2011 at 12:46 AM, Ricky wrote:
> I finally
The most likely reason why the build shows as "in progress" is
because there is a disparity between the state of the build scripts
or other local dependencies on the mac vs windows vs linux build
machines. If the dependencies differ, then a different build number
will be generated, and since that
On 2011-11-18 9:27, Oz Linden (Scott Lawrence) wrote:
The current test implementation has a pair of debug variables for
controlling the fade time: AudioMusicFadeIn and AudioMusicFadeOut are
the number of seconds that each fade takes. In the test version
above, these default to 5 seconds.
I
I've been getting this spammy message in my secondlife.log file for
viewers I have been compiling from tip recently (not sure how long ago
it started):
WARNING: LLFeatureList::isFeatureAvailable: ONCE (164400th time seen):
Feature VertexShaderEnable not on feature list!
Does anyone have a clue how