[opensource-dev] Weird issue with mouselook flight in newer viewers

2011-10-19 Thread Dave Booth
Where did the limits on mouselook angle come from in the newer builds? In current development a mouselook-steered aircraft cant pitch up beyond 80 degrees and cant pitch down beyond 40. It's got to be in the viewer code somewhere because using TPVs like the current Firestorm beta I can pitch fr

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Bryon
I would assume it's the first step to have them on either side in user prefs down the road... What I'd like to see with those left/right buttons is a full Dock Behavior much like the Mac OS Dock or A-dock app that: 1. Automatically hide and show when moving to the edge of the screen or corner (op

Re: [opensource-dev] Eliminate VS2010 LNK4099 errors

2011-10-19 Thread Jonathan Welch
I've done a little more testing. There are two steps I had to perform to eliminate those pesky messages. 1: Hack link.exe and patch out the 4099 code 2: Add /ignore:4099 to the link command line On Tue, Oct 18, 2011 at 2:10 PM, Nicky Perian wrote: > Deliver the *pdb files with each library as is

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Ricky
Erm... build 243327 says that it's still in progress... Are you sure that's the version you tested against? http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/rev/243327/index.html Ricky Cron Stardust On Wed, Oct 19, 2011 at 9:48 AM, Trilo Byte wrote:

[opensource-dev] Review Request: storm-1622: fix wind eddies

2011-10-19 Thread Oz Linden
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/503/ --- Review request for Viewer. Summary --- The implementation in the viewe

Re: [opensource-dev] Broken scrolling

2011-10-19 Thread Trilo Byte
Scrolling has not been working properly on the Mac client in recent builds either. VWR-27175 On Oct 19, 2011, at 8:00 AM, Garmin Kawaguichi wrote: > Under Windows Vista and with Viewer SL 3.2.0 (243350) I have the same issue. > > Note that for "ABOUT SECOND LIFE" window the scroll works as u

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Trilo Byte
I definitely like the direction it's heading, but a few things jump out... 1) How do I change/edit my picks? 2) User-definable shortcut keys would be the perfect compliment to this (currently no shortcut for appearance, opening additional inventory windows, etc) 3) How about that awesome draw di

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Vex Streeter
Dare I ask if there's been any thought during the FUI project about "tear off to separate rooted window" support? e.g. VWR-467 -Vex ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read th

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Ann Otoole
>From my lengthy gaming experience what is called mini map in SL is called >radar in lots of games. Perhaps the radar like icon is a good call. IMHO From: Hitomi Tiponi To: Opensource_dev Sent: Wednesday, October 19, 2011 11:38 AM Subject: Re: [opensource-dev]

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Lance Corrimal
Am Mittwoch 19 Oktober 2011 schrieb Oz Linden (Scott Lawrence): > On 2011-10-19 2:52, Lance Corrimal wrote: > > first rule in UI design: do not move essential stuff with no > > extremely good reasons. > > Maybe they wanted you to discover that you could move them? Sounds > like an ok reason to me

Re: [opensource-dev] Missing details in Snowstorm development builds

2011-10-19 Thread Oz Linden (Scott Lawrence)
On 2011-10-17 10:55, Hitomi Tiponi wrote: I have noticed that the fields 'Changes since last good build' and 'Jiras' on the Snowtorm Viewer development build are repeatedly showing as 'None' for more than a weeknow - despite the fact that there are clearly changes and responses to JIRAs being

Re: [opensource-dev] Missing details in Snowstorm development builds

2011-10-19 Thread Ricky
Yes, the last one to note any "Changes since last good build" or "Jiras" was revision 242386 completed on Wed Oct 05 2011 16:43:20 GMT-0700 (PDT). Beyond that, void. No knowing what the changes were unless you subscribe to another list somewheres... Why is it broken? Dunno, my intuition says tha

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Hitomi Tiponi
There is a lot of really good stuff in this release including some icons that look similar to those used in Firestorm and StarLight - so especially like them :).  Some are a bit odd, like the mini-map which I would use for a radar instead, but generally they are of a high quality. Were any non-

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Garmin Kawaguichi
Under Windows Vista and with Viewer SL 3.2.0 (243350) I have the same issue. Note that for "ABOUT SECOND LIFE" window the scroll works as usual GCI - Original Message - From: Mike Chase Sent: Wednesday, October 19, 2011 4:34 PM Subject: Re: [opensource-dev] Viewer UI mode merge

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread Mike Chase
On 10/18/2011 06:04 PM, Oz Linden (Scott Lawrence) wrote: Today the Viewer UI mode merge project is coming to viewer-development. This project combines basic and advanced modes and brings an updated, more flexible workspace to the Viewer. One thing I've notice in this viewer and

Re: [opensource-dev] Viewer UI mode merge

2011-10-19 Thread WolfPup Lowenhar
For those of us that attend the in world meetings concerning the viewer it had been know that this was coming for a couple of months and I has even had a discussion with some of the UI team personally concerning some aspects of the UI both in world and via email some of which even included sending

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Oz Linden (Scott Lawrence)
On 2011-10-19 2:52, Lance Corrimal wrote: > first rule in UI design: do not move essential stuff with no extremely > good reasons. Maybe they wanted you to discover that you could move them? Sounds like an ok reason to me... ___ Policies and (un)subsc

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Argent Stonecutter
On 2011-10-18, at 21:09, Geenz wrote: > I can't be the only one who thinks that window management needs to be > re-thought for FUI. As it stands, it seems as if that actually took a step > backwards. One thing that's an immediate show-stopper for me: chat as a separate floater. After all the d

Re: [opensource-dev] FUI project just out

2011-10-19 Thread Jonathan Welch
I have good first impressions of this change, but there also need to be some tweaks made to it: Notification well at top right is always on top of floaters, so I cannot have any floater flush right any more Allow notification well to be moved to bottom right Change default of left docked buttons

Re: [opensource-dev] FUI project just out

2011-10-19 Thread Hitomi Tiponi
I also agree with Arrehn's assessment - and welcome the changes made by FUI. It is a shame that these ideas were not run past some ordinary (i.e. non-techie) users at a group such as the Viewer Evolution User Group to gauge user opinion and priorities on various issues before deciding on design

[opensource-dev] Fwd: Re: FUI project just out - no more sidebar

2011-10-19 Thread Kuraiko Yoshikawa
On 19.10.2011 04:03, Jonathan Welch wrote: The new FUI project just got merged in to viewer-development. Yay! Looks good. It is a good beginning much better as the Viewer 2 UI... @devs: It would be nice when the align of the colums were adjustable too. Right/Left: Top, Center, Bottom and the B

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread opensourceobscure
Is this thread going anywhere? On Wed, Oct 19, 2011 at 09:43, Paul Preibisch wrote: > I agree - my first thought was, wow - its gonna be hard getting stuff from > the left now, when I am used to accessing it from the right.  Best option: > leave it on the right, but make it movable to the left vi

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Paul Preibisch
I agree - my first thought was, wow - its gonna be hard getting stuff from the left now, when I am used to accessing it from the right. Best option: leave it on the right, but make it movable to the left via drag and drop. On Wed, Oct 19, 2011 at 3:52 PM, Lance Corrimal wrote: > Am Mittwoch, 19.

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Ardy Lay
On 10/19/2011 12:52 AM, Lance Corrimal wrote: > Am Mittwoch, 19. Oktober 2011 schrieb Ardy Lay: > >>> why the eff are those buttons on the left instead of the right >>> where we all would expect them to be after around 2 years of >>> sidebar? >> MOVE the effing buttons yourself! It's easy, really.