Other objects. I 'lost' some sculptie items which were transformed into
toroids, when the code rolled out to my home sim - I'm on the mainland,
and my sim was randomly allocated to an RC channel at some point.
We spent hours speculating what could have happened to our stuff to
break it so badly.
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The estate owner has to volunteer.
On 8/2/2011 4:42 PM, Laurent Bechir wrote:
> She is renting a sim. Can she asks herself to be volunteer or does she
> have to ask to the sim owner to do it ?
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I have a friend who is interested by this program. But I have some questions
before. I read on the wiki :
It is unlikely, but objects may be destroyed or broken permanently
Does it concerns only meshes or also other objects rezzed on the sim ? I'm
asking because the sim she wants to add in the
I see, thanks for the clarification.
On Wed, Aug 3, 2011 at 12:54 AM, Kadah wrote:
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>
> Judging from the diff, it looks like they might have been merged in to
> the doc/contributions.txt list.
>
> Hmmm, the random order was intended Why is tha
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Works on windows within the IDE as long as 'package' is enabled (o
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Judging from the diff, it looks like they might have been merged in to
the doc/contributions.txt list.
Hmmm, the random order was intended Why is that? *cross posts
question to jira*
On 8/2/2011 3:44 PM, Latif Khalifa wrote:
> The about box conta
The about box contains a list of people who have contributed not only code
changes but have participate in other aspects of SL viewer development such
as QA. Are these contributions going to be deleted now?
On Tue, Aug 2, 2011 at 11:38 PM, Kadah wrote:
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The lists in app_settings/contributors.txt and
app_settings/translators.txt are not sorted or displayed alphabetically
(random order?), is this intentional?
On 8/2/2011 10:40 AM, Oz Linden wrote:
>
> Description
>
> In the Help>About Second Life d
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Ship it!
- Seth
On Aug. 2, 2011, 8:40 a.m., Vadim ProductEngine
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Review request for Viewer.
Summary
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In the Help>About Second Life d
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Ship it!
Looks good to me.
- Seth
On July 28, 2011, 7:29 p.m.,
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Review request for Viewer.
Summary
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Localized common (unisex) gestu
Original Message
Subject:Call for mesh volunteer regions
Date: Wed, 27 Jul 2011 16:14:55 -0700
From: Charlie (Charlar)
We're at about 100 regions right now - but we want to be at 300+ by the
end of the week.
Now we want to accelerate the process, and to do th
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