Re: [opensource-dev] PO Review Build

2011-06-13 Thread Anya Kanevsky
2011/6/13 Oz Linden (Scott Lawrence) > A number of open source contributions are ready for a functional review > > STORM-787 Mute Gestures > Button > approved, great stuff > STORM-956 Ability to mute >

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread aklo
While clear, such an icon doesn't look much self-explaining to me with regard to its associated Draw Distance functionality. I still feel binoculars may be the best option. Binoculars may not be a commonly used glyph outside of SL, but it's a fact that many Second Life features are just .. not co

Re: [opensource-dev] Review Request: VWR-24889: When a bake texture upload fails, retry instead of giving up.

2011-06-13 Thread Thickbrick Sleaford
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/152/ --- (Updated June 13, 2011, 2:39 p.m.) Review request for Viewer. Changes ---

[opensource-dev] Post Open Developer User Group meeting

2011-06-13 Thread WolfPup Lowenhar
For this discussion please refer to : https://wiki.secondlife.com/wiki/Open_Development_User_Group/Archive/2011-06 -13-post-meeting This was an in world discussion of making llconvexdecompositionstub into a functional and wo

[opensource-dev] PO Review Build

2011-06-13 Thread Oz Linden (Scott Lawrence)
A number of open source contributions are ready for a functional review STORM-787 Mute Gestures Button STORM-956 Ability to mute dialogs by muting object (or object owner) STORM-1103

Re: [opensource-dev] Review Request: VWR-24889: When a bake texture upload fails, retry instead of giving up.

2011-06-13 Thread Thickbrick Sleaford
> On June 13, 2011, 8:20 a.m., Oz Linden wrote: > > indra/newview/lltexlayer.cpp, line 518 > > > > > > what's with the minus one here? mUploadFailCount counts failures, while BAKE_UPLOAD_ATTEMPTS is the number of att

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Lance Corrimal
this just in from my wife: the globe icon that's used for "places" in the new search would be a nice choice: small globe on the left for "short draw distance", large globe on the right for "large draw distance". bye, LC ___ Policies and (un)subscribe

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Lance Corrimal
I think small binoculars for short range and large ones for long range makes the most sense. but since this has been discussed to death, how about this, taken from my digital camera... the glyph for "really short draw distance" is a simplified flower (think "closeup" on the presets menu on your

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Ricky
Thus far I'm in favor of the eye icon. Lately I've been using the Unreal Developers Kit a lot for classwork, and there is even a 8x8 or so eye icon that is still legible, though most of the eye icons are larger. None have lashes, just the arcs and iris dot. Once the icon is set, people will get u

Re: [opensource-dev] Review Request: VWR-24889: When a bake texture upload fails, retry instead of giving up.

2011-06-13 Thread Oz Linden
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/152/#review740 --- indra/newview/lltexlayer.h

[opensource-dev] Good project idea: Lightweight markup support for chat text

2011-06-13 Thread Oz Linden (Scott Lawrence)
Haravikk Mistral filed an interesting suggestion that we support markup for formatting text similar to what most wikis (and our jira) support: https://jira.secondlife.com/browse/VWR-25942 This would make an excellent project for an open source contributor (or small team). We would want to pre

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Carlo Wood
I think that no matter what you draw, the icon will not be clear to the majority of people. The icon only needs to be recognizable to those who saw it before. They will have to learn it's meaning from the tool tip imho. Nevertheless, binoculars are usually used for either zoom or search, so I thi

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Opensource Obscure
While clear, such an icon doesn't look much self-explaining to me with regard to its associated Draw Distance functionality. I still feel binoculars may be the best option. Binoculars may not be a commonly used glyph outside of SL, but it's a fact that many Second Life features are just .. not co

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-13 Thread Hitomi Tiponi
Yes it's possible (see attached) - but something like that says 'landscape' or 'plants' to me. From: Argent Stonecutter To: Hitomi Tiponi Cc: a...@skyhighway.com; opensource-dev@lists.secondlife.com Sent: Mon, 13 June, 2011 1:58:54 Subject: Re: [opensource-de