Yes, it is working now for me, too, and thanks so very much to whoever
fixed it!
Both the official LL doc & the lslwiki are really great & i use them both
lots, though i gotta say that the lslwiki is my fave.
- AK
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The LSL Wiki was privat
The LSL Wiki was privately hosted before it was hosted by Linden Lab. I
think the url was badgeo.com, "badgeo" coming from an SL error message with
the words "bad geometry" in it. It became afflicted by a porno spamming
site, which led to LL hosting it for a while.
LSLwiki.net is working as of t
Being an ATI fanboy I had to pull the full brunt of the bad opengl support
and it has changed my mind about their software side. The support for OpenGL
had been stiffled ever since OpenGL had lost the lead starting in 2007 or
so. One of the examples that affected my ability to use OpenGL applicatio
LSL Wiki has an interesting history.
Back when LL was ALL about user generated content (and support!) the LSL
wiki was resident run, and hosted on Linden Servers. Then came the great
break in via the website that stole user passwords and everyone's password
had to be reset and Linden decided that
Yes it is the functionality that allows the client to pass in web_login_key
as request parameter based on the field set in database, so that we can have
"single sign on" type of scenario from web applications etc.
Used to work still in version 0.6.7, but the database re-factoring took
place on ver
On 2010-11-18, at 04:06, Opensource Obscure wrote:
> this is interesting - what exactly is your estimation based upon?
Stickman covered it pretty well. Basically, I was comparing concurrency with
the number of sims and assumed that a GPU cost about as much as a CPU core to
provide... but didn't
I think the web login code has been bitrotting for probably a couple
years now, if you're referring to the same code I'm thinking of.
Anyway probably better to ask this question in the opensim-dev mailing
list.
On 11/20/10, Olli Aro wrote:
> Hi all,
>
>
>
> Anyone using the web login with the la
I got it implemented for the Snowglobe v1.5 code base...
See the details in these messages:
http://sldev.free.fr/forum/viewtopic.php?f=5&t=265&p=1541#p1541
http://sldev.free.fr/forum/viewtopic.php?f=6&t=399
The patch itself is available here:
http://sldev.free.fr/patches/12500/slviewer-0-v12500-D
Hi all,
Anyone using the web login with the latest version of OpenSim?
We are in process of porting our OpenSim management system to the latest
version and seem to have problems with the web login functionality that
worked fine previously.
Any chance that could have got broken when the
Hey, y'all! Does anybody know what happened to the lslwiki? (lslwiki.net)
It's been down a coupla days. Do we know who runs the site? LL support
says it's not LL.
Thx!!
- AK
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Boroondas explained me. I meant it would be nice if the [Stand up] could
match the customizable [Sit] menu label.
Next best might be what some of the TPV have. A convenient pop-up showing
your active animations, with ability to kill one or more of them (note
"convenient" 8-).
Even more wonderfu
On Sat, Nov 20, 2010 at 6:34 AM, Boroondas Gupte wrote:
>
> > Normally, you would just use a scripted
> > item.
> I think that's what Ponzu meant:
Thank you for understanding me. 8-)
Ponzu
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On 11/20/2010 11:49 AM, Opensource Obscure wrote:
> On Fri, 19 Nov 2010 22:19:20 -0500, Ponzu wrote:
>> Of course, "Sit" and "Stand" are not always what we are doing. We
>> might be
>> "Dance" and "Stop Dance" or "Hug" and "Stop hug"
> What exactly are you suggesting?
>
> If you need to force
On Fri, 19 Nov 2010 22:19:20 -0500, Ponzu wrote:
> Of course, "Sit" and "Stand" are not always what we are doing. We
> might be
> "Dance" and "Stop Dance" or "Hug" and "Stop hug"
What exactly are you suggesting?
If you need to force stop dancing or stop hugging, you will use the
"Stop Anim
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