Sounds great, let me know if you need any additional Mac testing :-)
TriloByte Zanzibar
On Nov 12, 2010, at 5:35 PM, Philippe (Merov) Bossut wrote:
> Hi guys,
>
> As anyone who reads Snowstorm's scrum reports knows, I've been working on
> upgrading our old KDU v4.2.1 to v6.4.1. This work is ch
Hi guys,
As anyone who reads Snowstorm's scrum reports knows, I've been working on
upgrading our old KDU v4.2.1 to v6.4.1. This work is chronicled in STORM-146
and STORM-151 (as well as STORM-105 for the metric harness).
This afternoon, I was happy to break through the fog and got a first viewer
*Friday, November 12, 2010*
*General Notes*
- Merge Monkey of the Day: Oz
- Beta 3 is out!
- If an issue is “In Progress” it should have a time estimate!
- Please remember - when merging your fixes into Beta, you must also pull
them into viewer-development immediately after
-
*Thursday, November 11, 2010*
*General Notes*
- Merge Monkey of the Day: Oz
- Beta 3 is out!
- If an issue is “In Progress” it should have a time estimate!
- Please remember - when merging your fixes into Beta, you must also pull
them into viewer-development immediately after
Storm-102:
https://jira.secondlife.com/browse/STORM-102
Test Build is located here:
http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/oz_viewer-st
orm-102/rev/214567/index.html
Please test and leave any comments in the jira. ALSO NOTE that there is
going to be tempo
Scruffy:
You wrote, "Use the official viewer to upload your sculpts. What's hard
about that?"
Errr. the official viewer doesn't support the temporary upload of sculpts
maps. Particulars of sculpt sizing and sculpt LOD make temporary uploads
particularly useful to creators like me.
There's mo
On Sun, 07 Nov 2010 22:07:28 -0500, Oz Linden (Scott Lawrence) wrote:
> On 2010-11-05 16:50, Henri Beauchamp wrote:
> > These issues could easily be solved (I got a patch ready), provided the UI
> > sounds could be distributed as part of the default skin (for example in
> > /skins/default/sounds).