Re: [opensource-dev] OpenJPEG v2 progress update

2010-11-11 Thread Scruffy
If Phoenix is broken then use the official viewer to upload your sculpts. What's hard about that? Noone is stopping you running multiple viewers. On Fri, Nov 12, 2010 at 1:37 PM, GeneJ wrote: > I am a Mac user who builds and create sculpts. > > My last two months in SL have been horrid from a v

Re: [opensource-dev] OpenJPEG v2 progress update

2010-11-11 Thread GeneJ
I am a Mac user who builds and create sculpts. My last two months in SL have been horrid from a viewer standpoint. When the Phoenix viewer moved away from KDU, most Mac users lost the ability to upload sculpts in that viewer. I'm at least led to believe this IS an OpenJpg issue. (I don't consider

Re: [opensource-dev] OpenJPEG v2 progress update

2010-11-11 Thread Tateru Nino
So that would seem to imply that either texture transfers are short, or the buffers are being erroneously truncated before they can be properly handed off to the decoder, yes? On 11/11/2010 11:10 AM, Carlo Wood wrote: > I thought that the big problem with openjpeg v2 is that it doesn't > deal wi

[opensource-dev] IP Violations

2010-11-11 Thread aklo
Please forgive my submitting this mail to this list. i know it's not the perfect forum, but i think some of the people who need to read it are on this list, and that it may be of interest to others. Pretty please, if this bugs you or you think it's spam or whatever, just delete it and forget i se