[opensource-dev] Debugging SLPlugin(s)

2010-09-26 Thread Rob Nelson
Here's another probable stupid question for you all. During viewer startup in Snowglobe 1.5, I get spammed with "plugin_* has crashed etc etc, please restart etc etc". I'd like to figure out why this is happening. Unfortunately, all I'm getting from the SecondLife.log is that the APR connec

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread miss c
yep that's why I said this Before it turns into an even bigger debate. First, I assumed that viewcontrol meant rlv since it was directly under breastphysics, I do not know what the viewercontrol code is for. Secondly this could be Oz's personal build for himself XD. It does say it w

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Zabb65
llviewercontrol.h is the header that allows access to saved settings values within the viewer, and has nothing to do with RLV or any other form of control over the viewer. They are simply a set of saved control values in llsd xml format. On Sun, Sep 26, 2010 at 22:37, miss c wrote: > All this ta

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Talia Tokugawa
Not to mention LSL control of Windlight.. ((server side windlight control?)) "Anti Creepy" stuff, I lock my underwear on to prevent wardrobe malfunction, so thanks to RLV I am less likely to end up in an embarrassing situation that without it. Force TP could also be used as an alternative to TP hom

[opensource-dev] Simple thing for snapshots?

2010-09-26 Thread Talia Tokugawa
I was wondering how easy this'd be to achieve. When I take a snapshot to inventory.. it seems that no matter what size I have my window at the snap ends up as 512*512. Snapshots currently store some information about the snap.. Name: [ Snapshot : parcelname, sim name (pos)] Desc: [ Taken by usernam

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Only objects you own can do stuff to you, in order to have other people do stuff to you you would have to have a relay object owned by you listening to what other people say and then acting on it. The forcing teleport thing, it's not forcing you, it'

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Marc Adored
Well as I said before off is off and on is on your choice. Much more choice then breast physics give. I find it creepy that some perv is looking at my wife watching her boobs bounce and she has no control over it other then logging off which is unacceptable btw. Not that it really bothers me but I'

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread miss c
Before it turns into an even bigger debate. First, I assumed that viewcontrol meant rlv since it was directly under breastphysics, I do not know what the viewercontrol code is for. Secondly this could be Oz's personal build for himself XD. It does say it was merged with the latest viewer, b

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Erin Mallory
"RLV adds a lot of useful features scripters can take advantage of just like I mentioned previously like force sitting and force teliporting can be great for automating things like rides and tours or even huds for combat that can send you to other parts of a sim or detach weapons or really anythin

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Marc Adored
Actually there is no way to turn it on in other peoples viewers if its in their viewer. If someone told you that they mislead you. The on/off is whatever you set it too, no body else can change that short of hacking your computer. There is no backend or hidden code or anything like that. I have yet

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Erin Mallory
yeah, I've had it on by default in a couple viewers i tried, and in one of those it claimed to be off. and there's ways to turn it on other people's viewers without them even knowing. I do not understand why LL would include RLV into a viewer. Date: Sun, 26 Sep 2010 21:00:14 -0600 Subject:

[opensource-dev] Possible Rendering Bug

2010-09-26 Thread WolfPup Lowenhar
Since the merges from the experience team on Friday I had noticed a small ~10pixel high either black or flickering bar just below the top menu bar when you have the navigation and favorites bar turned off(this is how I run the viewer). Today as it was the first day of my vacation from my primary jo

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Marc Adored
RLV is usually optional when its added to other viewers and can often times be very useful to hud makers. I have a hud now I made for myself that force tp's to bookmarked places I have set in the hud. There are other uses for it besides all the dirty possessive stuff it was originally intended to b

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread miss c
Giggles, you dont have to worry. Other viewers have the option built in as well and it just sits there unless you turn it on. From: Erin Mallory To: miss_c...@yahoo.com Sent: Sun, September 26, 2010 9:51:32 PM Subject: RE: [opensource-dev] Lindens way ahe

Re: [opensource-dev] Lindens way ahead of us

2010-09-26 Thread Erin Mallory
Yay for breast physics, but PLEASE PLEASE PLEASE say that RLV is NOT being added RLV is just scary and I will look for a tvp without it before I allow others to take my clothes off with an RLV trap... Date: Sun, 26 Sep 2010 19:37:30 -0700 From: miss_c...@yahoo.com To: opensource-dev@list

[opensource-dev] Lindens way ahead of us

2010-09-26 Thread miss c
All this talk about adding these plug ins RLV and breast physics plug ins were added to viewer 2 already. They were just going to surprise us I suppose -.- I found it here http://bitbucket.org/oz_linden/test1/changeset/bbecf41db5c8 Quote: merge avatar physics up to latest viewer-developmen

Re: [opensource-dev] Question about 2.2 beta

2010-09-26 Thread Yoz Grahame
On 26 September 2010 15:31, Boroondas Gupte wrote: > > Maybe the release changelog should have links to mentioned issues? > This one does: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Beta_Viewer/2.2.0 There's a page like that for every beta and final release. -- Yoz __

Re: [opensource-dev] Did I break my repository...

2010-09-26 Thread Carlo Wood
Try running: scripts/install.py --list-installed and then scripts/install.py --uninstall the whole list here Then run configure again, it should download everything again. If you remove the whole viewer-linux-* directory (or whatever you build directory is) and reinstall all prebuilts like above

Re: [opensource-dev] Question about 2.2 beta

2010-09-26 Thread Boroondas Gupte
On 09/27/2010 12:16 AM, Laurent Rathle wrote: > I'm making a video showing the new features in 2.2 beta and I would like > to have some precisions on these two features I don't understand : > > - Group permissions now work via the Snapshot tool. That'd be STORM-115

[opensource-dev] Question about 2.2 beta

2010-09-26 Thread Laurent Rathle
Hello, I'm making a video showing the new features in 2.2 beta and I would like to have some precisions on these two features I don't understand : - Group permissions now work via the Snapshot tool. - Turn off scripted particles and lights. Thank you __

[opensource-dev] Did I break my repository...

2010-09-26 Thread Ponzu
Since I downloaded the latest viewer-develpment yesterday, by local build is broken. The symptom seems to be that the local artwork is not being found. For example, the XUI is mostly just plain gray. The buttons on the bottom are just gray rectangles, etc. - I tried running develop.py again

Re: [opensource-dev] crazy land idea

2010-09-26 Thread k\o\w
I've been thinking about ways to implement subtractive objects for a while now: We would flag the object as subtractive and flip its normals. During the rendering phase, we would apply a simple clipping algorithm to each object to slice off the intersecting geometry. The subtractive object woul

Re: [opensource-dev] crazy land idea

2010-09-26 Thread Tateru Nino
There was a bit of a splash when the Lab accepted a feature-request for weather some years ago. There were some commitments over the next few months, but it never eventuated (except as the punchline of an upcoming comic I'm working on) On 27/09/2010 4:13 AM, Frans wrote: James Linden made a v

Re: [opensource-dev] crazy land idea

2010-09-26 Thread Frans
James Linden made a video of Lindenworld august 2001, for the 2006 SLCC. He shows many things, you can find a mention of rain at 4:50. http://www.youtube.com/watch?v=uK3x3FNlleU -Frans On Sun, Sep 26, 2010 at 3:46 PM, Tammy Nowotny wrote: > This is purely anecdotal (though maybe someone knows

Re: [opensource-dev] crazy land idea

2010-09-26 Thread Carlo Wood
Hmmm, yes. There is more use to detecting "being inside a prim" and toggling certain render types as a result it seems. Now, an easy way would be to detect if the CAM is inside a prim, and then turn off -say- water fog, or whatever causes one to appear being under water; or turn off rain/snow if t

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-26 Thread Sheet Spotter
Execution time from the profile includes sub-functions. For example, the tcd_t1_decode function calls the t1_decode_cblks function multiple times. The execution time for tcd_t1_decode includes the time for every call to t1_decode_cblks. The t1_decode_cblk function was responsible for most o

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-26 Thread Ponzu
Does the execution time *include* the time of sub-functions called, or does it *exclude*? On Sun, Sep 26, 2010 at 3:02 AM, Sheet Spotter wrote: > I created a crude profiling tool to determine where to focus on improving > the performance of OpenJPEG v2. > > ___

Re: [opensource-dev] crazy land idea

2010-09-26 Thread Tammy Nowotny
This is purely anecdotal (though maybe someone knows more than my anecdote): I have heard that the SL game engine is not good at determining which points are under/above/inside an enclosure such as a building. Moreoever, legend has it that there is a whole weather system in the engine which wa

Re: [opensource-dev] crazy land idea

2010-09-26 Thread Robert Martin
On Sat, Sep 25, 2010 at 10:51 PM, Rob Nelson wrote: >  How does the server figure out when the user's fallen off the terrain and > correct accordingly?  What about water fog effects?  How much of a > performance hit are we talking about?  Will this allow users to fly > underneath the terrain and h

Re: [opensource-dev] crazy land idea

2010-09-26 Thread Carlo Wood
Each land and water patch is really a very big prim that you only see one side of. If you'd want to suppress a part of that side, you'd have have to start cutting it into pieces I think. The number of water and land "prims" would increase a lot if you sink a lot of prims into them this way. I like

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-26 Thread Frans
I dropped the CSV file in a google spreadsheet. https://spreadsheets.google.com/ccc?key=0ApsYm0HWlUhPdDluVzd6MnBUbDl3Ni1uYlYxbjRYeVE&hl=en&authkey=CLvQuRI -Frans On Sun, Sep 26, 2010 at 9:02 AM, Sheet Spotter wrote: > I created a crude profiling tool to determine where to focus on improving > th

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-26 Thread Sheet Spotter
I created a crude profiling tool to determine where to focus on improving the performance of OpenJPEG v2. The profiling tool records the number of function calls and combined execution time for every function in the main source files (openjpeg.c, j2k.c, dwt.c, tcd.c, t1.c, mqc.c, and raw.c). Resu