On Fri, 2009-04-03 at 09:33 +0100, Spencer Oliver wrote:
> Currently we save/restore the registers after every algorithm run - during a
> flash write this could mean multiple runs to complete. I would like to
> change the scheme so that we save at the start of a flash algorithm and
> restore when p
On Fri, 2009-02-27 at 16:51 +0100, Øyvind Harboe wrote:
> I've looked a bit more into STM32 flash programming performance and
> most of the time is spent waiting for the target to complete
> flash programming, i.e. it appears that it is the *target* that is
> slow.
>
> Could this be the case?
The