Hi Glavo,
On 05/03/2025 17:09, Glavo wrote:
> Hi John,
>
> The above feedback is all for Windows, and we have not tested on other
> platforms yet.
Thanks for clarifying. I may be able to help a bit better then as I have
a similar setup.
>
> On Windows I really don't expect that
> setting
Hi John,
The above feedback is all for Windows, and we have not tested on other
platforms yet.
On Windows I really don't expect that
> setting pulse higher will do much (I posted this a few days ago on this
> list in response to your earlier inquiry)
In fact, setting the pulse higher does have
Hi Glavo,
On which platform is this? On Windows I really don't expect that
setting pulse higher will do much (I posted this a few days ago on this
list in response to your earlier inquiry). It may trigger more frames
to be rendered, but their animation times will not use correct values
resulting