From: Zach Brown
Date: Wed, 22 Mar 2017 15:27:01 -0500
> From: Nathan Sullivan
>
> If the PHY is halted on stop, then do not set the state to PHY_UP. This
> ensures the phy will be restarted later in phy_start when the machine is
> started again.
>
> Signed-off-by: Nathan Sullivan
> Signed-o
On 03/23/2017 02:41 PM, Florian Fainelli wrote:
> On 03/22/2017 01:27 PM, Zach Brown wrote:
>> From: Nathan Sullivan
>>
>> If the PHY is halted on stop, then do not set the state to PHY_UP. This
>> ensures the phy will be restarted later in phy_start when the machine is
>> started again.
>
> So
On 03/22/2017 01:27 PM, Zach Brown wrote:
> From: Nathan Sullivan
>
> If the PHY is halted on stop, then do not set the state to PHY_UP. This
> ensures the phy will be restarted later in phy_start when the machine is
> started again.
So essentially what you want to "defeat" here is entering phy
From: Zach Brown
Date: Wed, 22 Mar 2017 15:27:01 -0500
> From: Nathan Sullivan
>
> If the PHY is halted on stop, then do not set the state to PHY_UP. This
> ensures the phy will be restarted later in phy_start when the machine is
> started again.
>
> Signed-off-by: Nathan Sullivan
> Signed-o
From: Nathan Sullivan
If the PHY is halted on stop, then do not set the state to PHY_UP. This
ensures the phy will be restarted later in phy_start when the machine is
started again.
Signed-off-by: Nathan Sullivan
Signed-off-by: Brad Mouring
Acked-by: Xander Huff
Acked-by: Kyle Roeschley
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