[mono-android] Problems starting App on actual Device

2011-07-21 Thread mcgear
Hi all, I am starting just the default app on a handset and when ever it goes to start i have issues... Following is part of the log file... Anyone got some thoughts on this? I/ActivityManager( 2223): Start proc ToneRoomDeluxe.ToneRoomDeluxe for activity ToneRoomDeluxe.ToneRoomDeluxe/toneroo

Re: [mono-android] Problems starting App on actual Device

2011-07-21 Thread mcgear
Alright... So now when i open the app on the handset it just sits on a black screen with the title bar showing... This is the log excerpt: V/WindowManager( ): Dsptch 1 x301.0 y310.0 > Window{47fc8238 com.sec.android.app.twlauncher/com.sec.android.app.twlauncher.Launcher paused=false} I/Act

Re: [mono-android] Problems starting App on actual Device

2011-07-22 Thread mcgear
I did clean the solution and then rebuild. So i am confident that is not the issue. I will get another log snippet if that can be helpful. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Problems-starting-App-on-actual-Device-tp4619605p4625321.html Sent from the

Re: [mono-android] Problems starting App on actual Device

2011-07-23 Thread mcgear
So your issue is that it didn't work in the emulator? My app works in emulator but not on real phone. Minimum android version is 2.1... The log entry i have now shows more info then i have caught before, and it looks like something with Remoting... I do have 3 web references in the project that

Re: [mono-android] Problems starting App on actual Device

2011-07-28 Thread mcgear
So anybody have any clue on why i would be getting this exception? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Problems-starting-App-on-actual-Device-tp4619605p4643397.html Sent from the Mono for Android mailing list archive at Nabble.com. __

[mono-android] How to deploy App To Market

2011-09-06 Thread mcgear
So I have the Professional version of MonoDroid... And I need to provide some people in a remote office in Cali (I am in Miami) access to the application we are developing. Obviously I can side load my device in the Miami office, but how do i get them access? Is there a way to send them an APK

Re: [mono-android] How to deploy App To Market

2011-09-09 Thread mcgear
Thank you for the reply. Will this method install the mono runtime onto the device? If not, how can i bundle that up to send for the opposite coast users. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/How-to-deploy-App-To-Market-tp4774508p4786709.html Sent from

Re: [mono-android] How to deploy App To Market

2011-09-09 Thread mcgear
Thank you for the answer. I was able to get something that installed on the device. However now i am facing a slightly different issue... Any help on this would be greatly appreciated. When i launch my application it immediately crashes. The log from the phone has the following (and much more

Re: [mono-android] How to deploy App To Market

2011-09-12 Thread mcgear
Anyone have any ideas? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/How-to-deploy-App-To-Market-tp4774508p4796028.html Sent from the Mono for Android mailing list archive at Nabble.com. ___ Monodroid mailing list Monodr

Re: [mono-android] How to deploy App To Market

2011-09-13 Thread mcgear
Thank you for pointing that out, however I never actually call that method from within my code base. Which would lead me to believe that this bug exists inside the actual Mono Implementation. Unless I am missing something. I will try a few more things on my end to see if i can lend more informat

[mono-android] OnActivityResult not being called

2011-09-14 Thread mcgear
I am trying to develop a simple activity that will allow the user to select a ringtone. I can successfully get the Ringtone spinner to pop up but when i select ok or cancel, the OnActivityResult is never called. Any thoughts? Following is my code (I just open the selector and then for now am wri

Re: [mono-android] OnActivityResult not being called

2011-09-14 Thread mcgear
While this does make sense to me, my question is how to do this with an android native intent. As you can see i am using the constructor which takes a string value to launch one of the Android native activities for selecting a ringtone. How do i set the parent and still use the Android native Rin

Re: [mono-android] OnActivityResult not being called

2011-09-14 Thread mcgear
Alright, so i figured what this issue is i think... I was originally launching the Intent from an Activity that was loaded as a sub activity in the tab of a TabActivity. When i moved the code to the tab activity itself, the code works. Can anyone think of a reason why this would not work for an

Re: [mono-android] OnActivityResult not being called

2011-09-14 Thread mcgear
That i was able to do without problem: Android.Net.Uri uri = (Android.Net.Uri)data.Extras.Get(Android.Media.RingtoneManager.ExtraRingtonePickedUri); -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/OnActivityResult-not-being-called-tp4802915p4

[mono-android] Now a Question about BroadcastReceivers not working

2011-09-14 Thread mcgear
So I am trying to get a simple BroadcastReceiver going for handling SMS messages. I have coded this out however when I deploy the app to my phone and then send an SMS, nothing happens. Can someone help me spot what i am missing? And is there a way to check the phone itself to see if my receiver

Re: [mono-android] Now a Question about BroadcastReceivers not working

2011-09-14 Thread mcgear
Now i feel stupid... Set the "RECEIVE_SMS" permission and it works! -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Now-a-Question-about-BroadcastReceivers-not-working-tp4803684p4803699.html Sent from the Mono for Android mailing list archive at Nabble.com. ___

Re: [mono-android] Now a Question about BroadcastReceivers not working

2011-09-14 Thread mcgear
Alright, so now i am getting the messages correctly to my receiver. However, now when i try to get the SmsMessages from the intent i am at a roadblock: In the Java code base there is a helper function here: Telephony.Sms.Intents.getMessagesFromIntent(intent) It will parse out the SmsMessage obje

Re: [mono-android] Now a Question about BroadcastReceivers not working

2011-09-14 Thread mcgear
And where is that XML file located? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Now-a-Question-about-BroadcastReceivers-not-working-tp4803684p4803792.html Sent from the Mono for Android mailing list archive at Nabble.com. ___

Re: [mono-android] How to deploy App To Market

2011-09-16 Thread mcgear
Hello, Thank you for the response. The Problem does not occur when i run in the emulator and I can successfully run the app on the devices as well. For a little more information about what i am doing. 1) Developed application using Mono API and no third party Java code 2) I can deploy this

[mono-android] Weird Error when invoking Service

2011-09-23 Thread mcgear
I am getting a weird error when i invoke a service. This does not happen all the time, but happens very infrequently. I havn't been able to isolate a scenario that causes it... The code that i believe causes the occasional exception is when i invoke a method on the client object from an added

Re: [mono-android] How to deploy App To Market

2011-09-26 Thread mcgear
It appears that this was exactly my issue. I changed the setting to only link SDK Assemblies, and not User Assemblies and the app now works in Release build and without the extra Mono Runtime APKs installed. Thank you all for the help! -- View this message in context: http://mono-for-android.10

[mono-android] SMS Message Receiver

2011-10-14 Thread mcgear
Hey All, So i am trying to get my SMS Receiver to work, and am relatively close. I can get the SMS, and get the PDUS value out of the intent extras, however i am unable to get the PDUS as an object[] so that i can get the byte[]. Here is my receiver code: [BroadcastReceiver(Enabled = true,

Re: [mono-android] SMS Message Receiver

2011-10-14 Thread mcgear
So in debugging, this is what i see when i quick watch the message value after executing object message = bundle.Get("pdus"); - Class {class [Ljava.lang.Object;} Java.Lang.Class + base{Java.Lang.Object} Java.Lang.Object CanonicalName "ja

Re: [mono-android] SMS Message Receiver

2011-10-17 Thread mcgear
Does anyone have any thoughts with this? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/SMS-Message-Receiver-tp4903060p4910182.html Sent from the Mono for Android mailing list archive at Nabble.com. ___ Monodroid mailin

Re: [mono-android] SMS Message Receiver

2011-10-17 Thread mcgear
That is correct, however this should be returning an array... As you can see from this QuickWatch output: -Class {class [Ljava.lang.Object;} Java.Lang.Class +base {Java.Lang.Object} Java.Lang.Object CanonicalName "java.lang.Object[]"string +

Re: [mono-android] SMS Message Receiver

2011-10-18 Thread mcgear
Fantastic!!! Thank you for the help on this! I was now able to get the object array, the byte array and eventually get the SMS Messages from those bytes. Note: The GitHub link provided is not linking anywhere... However now I am facing another issue... After i get my messages (of which there

[mono-android] Samsung Galaxy... Mono and Android 2.1

2011-10-18 Thread mcgear
I did notice there was already a thread on the Samsung device, but felt that my question better fit a new post... We are developing an app for Android with Mono and our client's baseline device is the Samsung Galaxy Android Version 2.1-update 1. When trying to load the mono app on a Galaxy with 2