Hi all,
I am starting just the default app on a handset and when ever it goes to
start i have issues... Following is part of the log file... Anyone got
some thoughts on this?
I/ActivityManager( 2223): Start proc ToneRoomDeluxe.ToneRoomDeluxe for
activity ToneRoomDeluxe.ToneRoomDeluxe/toneroo
Alright... So now when i open the app on the handset it just sits on a black
screen with the title bar showing...
This is the log excerpt:
V/WindowManager( ): Dsptch 1 x301.0 y310.0 > Window{47fc8238
com.sec.android.app.twlauncher/com.sec.android.app.twlauncher.Launcher
paused=false}
I/Act
I did clean the solution and then rebuild. So i am confident that is not the
issue. I will get another log snippet if that can be helpful.
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So your issue is that it didn't work in the emulator?
My app works in emulator but not on real phone. Minimum android version is
2.1...
The log entry i have now shows more info then i have caught before, and it
looks like something with Remoting... I do have 3 web references in the
project that
So anybody have any clue on why i would be getting this exception?
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So I have the Professional version of MonoDroid... And I need to provide
some people in a remote office in Cali (I am in Miami) access to the
application we are developing. Obviously I can side load my device in the
Miami office, but how do i get them access?
Is there a way to send them an APK
Thank you for the reply. Will this method install the mono runtime onto the
device? If not, how can i bundle that up to send for the opposite coast
users.
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Thank you for the answer. I was able to get something that installed on the
device. However now i am facing a slightly different issue... Any help on
this would be greatly appreciated.
When i launch my application it immediately crashes. The log from the phone
has the following (and much more
Anyone have any ideas?
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Thank you for pointing that out, however I never actually call that method
from within my code base. Which would lead me to believe that this bug
exists inside the actual Mono Implementation. Unless I am missing
something.
I will try a few more things on my end to see if i can lend more
informat
I am trying to develop a simple activity that will allow the user to select a
ringtone. I can successfully get the Ringtone spinner to pop up but when i
select ok or cancel, the OnActivityResult is never called. Any thoughts?
Following is my code (I just open the selector and then for now am wri
While this does make sense to me, my question is how to do this with an
android native intent. As you can see i am using the constructor which
takes a string value to launch one of the Android native activities for
selecting a ringtone. How do i set the parent and still use the Android
native Rin
Alright, so i figured what this issue is i think...
I was originally launching the Intent from an Activity that was loaded as a
sub activity in the tab of a TabActivity.
When i moved the code to the tab activity itself, the code works.
Can anyone think of a reason why this would not work for an
That i was able to do without problem:
Android.Net.Uri uri =
(Android.Net.Uri)data.Extras.Get(Android.Media.RingtoneManager.ExtraRingtonePickedUri);
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So I am trying to get a simple BroadcastReceiver going for handling SMS
messages. I have coded this out however when I deploy the app to my phone
and then send an SMS, nothing happens. Can someone help me spot what i am
missing? And is there a way to check the phone itself to see if my receiver
Now i feel stupid... Set the "RECEIVE_SMS" permission and it works!
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Alright, so now i am getting the messages correctly to my receiver. However,
now when i try to get the SmsMessages from the intent i am at a roadblock:
In the Java code base there is a helper function here:
Telephony.Sms.Intents.getMessagesFromIntent(intent)
It will parse out the SmsMessage obje
And where is that XML file located?
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Hello,
Thank you for the response.
The Problem does not occur when i run in the emulator and I can successfully
run the app on the devices as well.
For a little more information about what i am doing.
1) Developed application using Mono API and no third party Java code
2) I can deploy this
I am getting a weird error when i invoke a service. This does not happen all
the time, but happens very infrequently. I havn't been able to isolate a
scenario that causes it...
The code that i believe causes the occasional exception is when i invoke a
method on the client object from an added
It appears that this was exactly my issue.
I changed the setting to only link SDK Assemblies, and not User Assemblies
and the app now works in Release build and without the extra Mono Runtime
APKs installed.
Thank you all for the help!
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Hey All,
So i am trying to get my SMS Receiver to work, and am relatively close. I
can get the SMS, and get the PDUS value out of the intent extras, however i
am unable to get the PDUS as an object[] so that i can get the byte[]. Here
is my receiver code:
[BroadcastReceiver(Enabled = true,
So in debugging, this is what i see when i quick watch the message value
after executing object message = bundle.Get("pdus");
- Class {class [Ljava.lang.Object;} Java.Lang.Class
+ base{Java.Lang.Object} Java.Lang.Object
CanonicalName "ja
Does anyone have any thoughts with this?
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That is correct, however this should be returning an array... As you can see
from this QuickWatch output:
-Class {class [Ljava.lang.Object;} Java.Lang.Class
+base {Java.Lang.Object} Java.Lang.Object
CanonicalName "java.lang.Object[]"string
+
Fantastic!!! Thank you for the help on this! I was now able to get the
object array, the byte array and eventually get the SMS Messages from those
bytes.
Note: The GitHub link provided is not linking anywhere...
However now I am facing another issue...
After i get my messages (of which there
I did notice there was already a thread on the Samsung device, but felt that
my question better fit a new post...
We are developing an app for Android with Mono and our client's baseline
device is the Samsung Galaxy Android Version 2.1-update 1. When trying to
load the mono app on a Galaxy with 2
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