I am getting the following error when trying to open a layout (.axml) with
the new Designer: "The layout could not be loaded: PI must not start with
xml (position:unknown @1:5 in java.IO.InputStreamReader@17766806)"
Any help?
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Lluis Sanchez Gual wrote
>
> Make sure the initial processing instruction (the tag) is the
> first one in the file, and that there is no whitespace before it.
>
I checked and the tag is the first one on the file and also ther
is no whitespace before it. Even though the designer falied when i r
NebulaSleuth wrote
>
> I had the same problem. It was because my design file used an
> statement.
>
> It appears that the designer doesn't like it, or has a problem resolving
> the path. This is unfortunate because I use them whenever I have a
> element.
>
Yes, my design file has the tag
Lluis Sanchez Gual wrote
>
> I am unable to reproduce this problem. Can you send me a sample layout
> (+included files) I could use to reproduce the error?
>
http://mono-for-android.1047100.n5.nabble.com/file/n5709822/tittle_header.axml
tittle_header.axml
http://mono-for-android.1047100.n5.nab
Lluis Sanchez Gual wrote
>
> Are you using Windows or Mac? MonoDevelop or Visual Studio?
>
I am using Windows 7 64bits and Visual Studio 2010.
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keef103 wrote
>
> After upgrade to 4.2.1 Visual Studio 2010 crashes when I create a new Mono
> for Android project or when I attempt to open an existing Mono for Android
> project
>
I got the same problem but only when I have a device connected before
opening the solution. If I disonnect the de
Hi,
Please help!! I upgraded Mono for Android to version 4.6 and I am using
VS2010 and now I can't stop at any breakpoint. I need to solve this as soon
as possible so please help!
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What is the best or correct way to share business logic between MonoTouch
and MonoDroid. Do I need to have to different projects and maintain both?
Thanks
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I got around this problem by adding a constructor with no parameters to my
class. Now it's working perfect.
This is working for me:
[Serializable]
public class MyClass
{
#region "Global Variables"
private string mGender;
private bool mSmoker;
private D
This is working for me:
** My Class **
[Serializable]
public class MyClass
{
#region "Global Variables"
private string mGender;
private bool mSmoker;
private DateTime mDOB;
#endregion
#region "Constructors"
Hi,
I will like to know if an application develop with Mono for Android can be
run on a Kindle Fire without a problem.
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HSSoftware wrote
>
> Yes it can, no problem. We developed our Art Authority app with M4A in
> about 50 days, and it is now in Amazon's store for the Kindle Fire.
>
Can you install the app only from the Amazon App Store? Can you install the
app directly (unknown sources)?
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