[mono-android] Simple project with massive memory leak

2011-11-21 Thread Jack Bond
nfirm that there is either a problem with the code or my hardware? Thank you so much. http://mono-for-android.1047100.n5.nabble.com/file/n5011249/MemoryLeakProject.zip MemoryLeakProject.zip Jack Bond jackhanb...@hotmail.com -- View this message in context: http://mono-for-android.1047100.n5.nabbl

Re: [mono-android] Simple project with massive memory leak

2011-11-26 Thread Jack Bond
Thanks for confirming Axel. In the primary application which exposed this issue, I've put in a button to force a garbage collection, and that typically triggers a crash. I've never seen the memory usage drop by 16MB though. I'm building an application that needs to consistently run at least 12 hour

Re: [mono-android] Test on Real Device before paying for a licence?

2011-11-26 Thread Jack Bond
You probably don't want to purchase ANYTHING until Xamarin resolves their MASSIVE memory leaks on Monodroid. Until they do this, Monodroid is completely unsuitable for ANY serious development. That and their support leaves a lot to be desired. -- View this message in context: http://mono-for-andr

Re: [mono-android] Being driven insane....

2011-11-26 Thread Jack Bond
Similiar to a previous poster, but this is what I use to serial objects to store in Intents... public class SimpleSerializer { public static T DeserializeObject(string source) { XmlSerializer serializer = new XmlSerializer(typeof(T)); StringReader sr =