Re: [mono-android] What's up with 4.2.3 debugging?

2012-07-06 Thread JLee
ersion over the current? where can I download older versions of mono? thanks for any help! best reagards to all JLee -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/What-s-up-with-4-2-3-debugging-tp5710322p5710761.html Sent from the Mono for Android mailing

Re: [mono-android] What's up with 4.2.3 debugging?

2012-07-10 Thread JLee
short feedback: i went back to 4.2.1 and everthing works as expected. some breakpoints (f.e. in fragments or adapter) still does not work. but this behaviour i also had befor the update to 4.2.3 and I know how to handle it. I will try 4.2.4 at the weekend and will give feedback. -- View this mess

[mono-android] Creating a Softkeyboard with mono

2012-07-13 Thread JLee
Is it possible to create a Softkeyboard with mono? for now, i'm experimenting with the Softkeyboard-Example from google. but it would be nice to have this in mono, too. maybe there is already samplecode out there? i couldn't find something about that, yet. Lee -- View this message in context: ht

Re: [mono-android] Creating a Softkeyboard with mono

2012-07-14 Thread JLee
Thanks Chris, this helped me a little bit to understand the whole thing. But what I want to have is an standalong Softkeyboard which runs in the OS like the standard-softkeyboard from Android. Last night i ported some of Google's code from their softkeyboard-sample into a C# Project. I did the fol

Re: [mono-android] Creating a Softkeyboard with mono

2012-07-17 Thread JLee
have to push this thread a little bit, cause im stucking at this problem and can't get further. does anybody know, whicht project-type /-settings I have to use, to say mono, that this is an InputMethodService (or if it is possible to create IME-Projects with mono, anyway)? I think in Java, Android

Re: [mono-android] What's up with 4.2.3 debugging?

2012-07-18 Thread JLee
thanks for the feedback. I accidentally deleted my 4.2.1 installpackage at the Weekend and yesterday I saw, that it is not available in the downloadsection, anymore. The newest version is 4.2.2 (for win). 4.2.1 is only available for mac. Is there a chance to get the 4.2.1 win installer downloaded?

Re: [mono-android] Creating a Softkeyboard with mono

2012-07-18 Thread JLee
thanks for the info, that brought me further. I have added the following attributes to the InputMethodService: [Service(Name = "osksmartkeyboard.OSKSmartKeyboard", Label = "OSK Smartkeyboard", Permission = "android.permission.BIND_INPUT_METHOD")] [IntentFilter(new string[] { "android.view.InputMet

[mono-android] Can't create handler inside thread....sync problem, why?

2012-07-23 Thread JLee
In an Activity I do alot of dataloading. To avoid ui-blocking I call the loading-code over System.Threading.ThreadPool.QueueUserWorkItem(o => Main.LoadData()); (works fine) When the loading is done i want to inform the user via alertdialog. to accomplish this I raise an event in Main.LoadData(). Th

Re: [mono-android] Can't create handler inside thread....sync problem, why?

2012-07-24 Thread JLee
thanks for answering my noob-question :D i came from vb6 where i had nothing to do with threads. i did only some vb.net on windows mobile (respectively winforms)...also with threading.thread. but it seems, that i neever had to update the ui from it. now I see, that I always had a wrong understand o

Re: [mono-android] Async and the UI

2012-07-25 Thread JLee
Hi Nosh, i had a similar problem few days ago, look here: http://mono-for-android.1047100.n5.nabble.com/Can-t-create-handler-inside-thread-sync-problem-why-td5710999.html In Android you have to use RunOnUiThread() Method to sync code to the ui. Your code have to lool like somthing like this: Run

[mono-android] spinner-like touch(steering)wheel

2012-08-06 Thread JLee
hat can be adapted? regards JLee -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/spinner-like-touch-steering-wheel-tp5711195.html Sent from the Mono for Android mailing list archive at Nabble.com. ___ Monodroid ma

Re: [mono-android] spinner-like touch(steering)wheel

2012-08-08 Thread JLee
have to push this thread a little bit, cause i still dont have a clue, how i can do that. has anyone an idea or a hint for me? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/spinner-like-touch-steering-wheel-tp5711195p5711218.html Sent from the Mono for Android

[mono-android] Disk-LRU-Cache

2012-10-22 Thread JLee
Hi, I have to provide an image-galary in my app. I decided to work with a GridView and provide the data thru an adapter. At the beginning I had many problems with out-of-memory exceptions and the app was very unstable. At the weekend I read alot on Stackoverflow and on android-developer. I followe

Re: [mono-android] LinkAssemblies fails in latest 4.6 beta

2013-04-13 Thread JLee
I also had this problem after installing 4.6.02001 (Win 7 32bit). This workaround fixed it. I removed the following parts from Xamarin.Android.Common.targets : I found the file under ..\Program Files\MSBuild\Xamarin\Android\ . After deleting obj & bin folder, i further had to restart the ID

[mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-13 Thread JLee
Yesterday i installed 4.6.02001. Before, I worked a long time with 4.2.7, so I don't have experiences with releases between. Now i'm facing long build- & packaging-times. Build takes 60+ sec. / packaging (incl. copy to device) 70+ sec (in debug-mode). I never stopped buildtime on 4.2.7but it i

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-13 Thread JLee
Hi Jon, thanks for the feedback. unfortunately, the workaround 10840#c6 doesn't work for me. When will the next Mono-Release be published? The incresed package-size (debug-mode.) is something that I only have recognised. I don't care much about that. The package-size in Release-Mode is nearly t

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-14 Thread JLee
Hi Jon, installed 4.6.3 today, but haven't any improvement. Bevavior is exactly the same. Packaging perfomes with every build und takes 70+ secs. Making a little change in a cs-file and the whole compilationtime (60sec build + 70sec packaging) is needed. I even deinstalled and reinstalled mono com

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-15 Thread JLee
Installed 4.6.4 -> no improvements. Everything exactly the same. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Slow-Build-und-Packaging-Process-few-other-things-after-update-tp5713139p5713146.html Sent from the Mono for Android mailing list archive at Nabble.com

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-15 Thread JLee
In VS2010 i'm successfully logged in into the account (professional licence / edition Business). My workstation is registerd in the account. How can I check if i'm on Trial? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Slow-Build-und-Packaging-Process-few-oth

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-16 Thread JLee
> > strange behavior in debug-mode (only when debugger is connected): > > the debugger internally stopped at a codeline and didn't go further. I > hit pause & F5 several times, the > debugger always stood on the same codeline (it was not in a loop ;). > This is the first I remember hearing of thi

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-16 Thread JLee
I meant the bug with the stopped code-execution. For the slow-build-time there is already a bug-report. to be honest: that you aren't seeing any increasing buildtime doesn't mean that the bug isn't there but only you aren't experiencing it ;-) where can I get this alpha-release you'r takling abo

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-19 Thread JLee
Are you still investigating this problem? Is it realy only me who is experiencing this problem? I tested on different machines with the same behaviour. Even if i start new, empty mono projects (without any extra references) and deploy them to the device -> build & package always performed. Is it m

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-19 Thread JLee
jfi: Of course I removed mono from sandbox, but still wasn't able to load my project. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Slow-Build-und-Packaging-Process-few-other-things-after-update-tp5713139p5713183.html Sent from the Mono for Android mailing list

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-19 Thread JLee
this message I get when I try to install 4.7.4 again: -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Slow-Build-und-Packaging-Process-few-other-things-after-update-tp5713

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-27 Thread JLee
I installad 4.6.4, wasn't running in Trial Mode (logged in successfully in my account, workstation successfully registerd in my account) and still had this problem (on two different machines). I haven't worked on an Android 4.2 device jet. My debug-devices are all at 4.0.x and 4.1.x. to the 4.7.4

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-29 Thread JLee
are you kidding me? i'm the same person who's answering at https://bugzilla.xamarin.com/show_bug.cgi?id=10840. Username on both spots is JLee, is it that difficult? I already provided diagnostic build outputs and alot more infos. Please stop asking me the same questions and requestin

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-04-30 Thread JLee
Then, please let me know, that you have problems reading/translating the log. I didn't receive any feedback from you for days, so I can't help you, then. I can try to provide the log in english. This evening i'll reinstall 4.6.4 and install system-language english. I hope, this will write the log i

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-05-01 Thread JLee
Today, after deinstalling mono completely I was finally able to install 4.7.4. My hope was, that the problem only occurs in 4.6.x and not under 4.7.x. Now the shock: the compiling-behaviour is the same as in 4.6.4, but takes almost 4mins instead of 2mins in 4.6.4. The newer the mono-version, the lo

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-05-15 Thread JLee
I've spend a lot of time providing xamarin informationen to help them fix the problem. I even provided them a modified version of my project, which with the problem can be reproduced (I could). But since the weekend befor last I have heard nothing from them. I contacted them several times to get at

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-05-17 Thread JLee
I have spoken to our sys-admin and he told me, no e-mails from xamarin has passed our mail-gateway since our last correspondence respectively there are no mails in the spam-filter (he has checked also). Whatever, I will send you an private email which you can use. And there is forsure no spamfilte

Re: [mono-android] Slow Build- und Packaging-Process & few other things after update

2013-05-17 Thread JLee
Now, I have received your mail to the private account. The history looks authentic, so I have to apologize. I really thought, you didn't have responsed and are ignoring me. But wtf ist going on, that two e-mail-accounts did fail?! Whatever... I'll read them this evening/weekend and give feedback

Re: [mono-android] Since 4.8.0/1 SIGSEGV on accessing IEditable from ITextWatcher's AfterTextChange

2013-08-27 Thread JLee
@SRI it's a question of definition (and point of view), what improvement/progress is, and if refactoring code is the "cost" we have to accept for it. I have to manage a huge project with a relativ high level of complexity. Refactoring code, depending on what has to be refactored, can cost me hou

Re: [mono-android] Since 4.8.0/1 SIGSEGV on accessing IEditable from ITextWatcher's AfterTextChange

2013-08-27 Thread JLee
> For me, it would be acceptable, if I could get backward-compatibility by > setting a flag * > (e.g. on project-level) * > . -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Since-4-8-0-1-SIGSEGV-on-accessing-IEditable-from-ITextWatcher-s-AfterTextChange-tp571

[mono-android] Problem with reflection

2013-10-18 Thread JLee
Hello, i'm filling classproperties over reflection. After outsourcing the code into a library-project i get the following exception: System.ArgumentException: Set Method not found for 'Standardwert' at System.Reflection.MonoProperty.SetValue (System.Object obj, System.Object value, BindingFlags

Re: [mono-android] Problem with reflection

2013-10-18 Thread JLee
I always thought, that the linker only removes complete unused classes. didn't know, that the linker removes single properties. thanks for this info. Due to a large apk-size (30mb without linking / 8mb with full linking) I always used link sdk + user to get the smallest possible size. When I use

Re: [mono-android] Problem with reflection

2013-10-18 Thread JLee
I workedaround this by using "linking sdk + user" and putted my library-assembly in the "skip linking" section. But for future things, maybe we can still fix my problem with "linking sdk only" ?! regards Lee -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Problem

Re: [mono-android] monodroid codepage1252

2014-06-12 Thread JLee
I remember, I had similar problems in the past in my m4a-project. I have fixed it, by adding I18N.West-Reference to the project, manually. To avoid it from linking, you can add I18N.West assembly to the exclude from linking-option in the project properties. you can also generate some pseudo-code,