Hello,
I'm trying to get current proxy settings:
string proxySettings =
Android.Provider.Settings.System.GetString(this.ContentResolver,
Android.Provider.Settings.System.HttpProxy);
But I still get null, even when I set proxy on my Samsung Galaxy S II
(Settings->Wireless and network->Wi-Fi setti
Or is it a general Android problem? See
http://code.google.com/p/android/issues/detail?id=1273
http://code.google.com/p/android/issues/detail?id=1273 .
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Hello,
I tried to run this code (on Samsung galaxy s2) according to your hint:
string proxy;
int port = -1;
string user, password;
Android.Net.Uri uri =
Android.Net.Uri.Parse("content://telephony/carriers/current");
var cursor = this.ManagedQuery(uri, new string[] { "proxy", "port", "user",
"pass
Hello,
I need to call a WCF service. I generated a WCF proxy (using slsvcutil)
according to tutorial
http://wiki.ios.xamarin.com/HowTo/WebServices/Using_WCF and used it in the
Mono for Android project. I made WCF proxy to the same service as tutorial
http://docs.xamarin.com/android/tutorials/cons
Hello "Mono for Android" developers,
I'm searching for ORM working with Mono for Android and Sqlite. So far I
found the following ORMs working with MonoTouch:
Vici CoolStorage (works good, API is not so cool)
Catnap-ORM (very nice API, unable to run it, missing any example how to use
it with Monot
DB4O looks nice. Did you try it with Mono for Android?
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___
Is there any recommended way how to obfuscate Mono for Android apps? The
build result is .apk file, which is Java byte code, right? Can be used tools
like ProGuard to obfuscate it?
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Hello,
I want to implement OnPreviewFrame method from
Android.Hardware.Camera.IPreviewCallback interface. My implementation looks
like this:
public void OnPreviewFrame(byte[] data, Android.Hardware.Camera
camera)
{
Handler thePreviewHandler = previewHandler;
Thanks for answer. But JniHandleOwnership is available only in 1.9.2
(preview), right? I'm using Mono for Android version 1.2 (official version).
How do I make it in 1.2?
Peter
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Hello,
I need to use java.util.concurrent.CountDownLatch in order to synchronize
java.lang.Thread-s. Seems that java.util.concurrent namespace is not ported
to Mono for Android yet, but java.lang.Thread is. Is it possible to use
somehow CountDownLatch in Mono for Android?
Best Regards,
Peter
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Thanks for answer. Can you direct me to some example how to use
Android.Runtime.JNIEnv?
Peter
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Hello,
I have the existing application which was developed with M4A 1.2.0. I
upgraded M4A to 4.0.1. But now I get "Packaging failed" error when building
the application. The problem is in the embedded java source files (ZXing
library) in my solution. Errors in Output windows look that:
C:\Program
Setting "AndroidJavaLibrary" from "AndroidJavaSource" on .jar file fixed my
problem :-).
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Hello,
I would also need an example how to use Google Market Licensing in
Monodroid. I'm surprised that there is no example how to use it.
Best Regards,
Peter
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