Hi all,
Just some new from the PostSharp guys:
> Mono is only unofficially supported (you'll see in the support agreement
> that it is not supported). From the next version of PostSharp, we will
> completely stop testing our product with Mono (Mono testing currently is
> very weak anyway), so the
How can i handle and read incoming SMS message? On android.
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Monodr
Yep, perhaps if enough people requested PS support for M4A we could change
Gael's mind.
Miha
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Matthew Leibowitz
Sent: Friday, August 24, 2012 9:18 AM
To: Discussions related to Mono for Android; mon
Just remember to use the SharpCrafters forum for your comments:
http://support.sharpcrafters.com/discussions/suggestions/7-mono-for-android-monotouch-support
Gael doesn't use this one :)
On Fri, Aug 24, 2012 at 9:31 AM, Miha Markic wrote:
> Yep, perhaps if enough people requested PS support
Awesome! Think of no more linked files !
On Fri, Aug 24, 2012 at 1:11 AM, Goncalo Oliveira wrote:
> i think that would be great. I'll try contacting him to see if he's open
> to it.
>
> Goncalo Oliveira
> Sent from my Windows Phone
> --
> From: Matthew Leibowitz
> Sent
Hi
If we look into
https://github.com/mono/mono/blob/master/mcs/class/System/System.Net.Sockets/Socket.cs
method:
public int IOControl (IOControlCode ioControlCode, byte[]
optionInValue, byte[] optionOutValue)
is on line 1448 not 1446. So it means Socket.cs is a little bit changed
by X
You have to create a broadcast receiver which does this.
I made a quick sample for you from some of the old threads on the
list. ChrisNTR was so kind to help someone else before with this and
made this gist: https://gist.github.com/cc8eec0c5b35fffc05cb
The full BroadcastReceiver can be seen below
Hi All,
I’m requesting updates by using .RequestLocationUpdates
(LocationManager.GpsProvider,2, 0, this);
This works perfectly and I get the updates every 20 seconds or so.
My issue is on some devices the accuracy is 64+ feet where as I really need
anything less than 16.
What is the best wa
There is an example here:
http://stackoverflow.com/questions/1993016/android-how-to-keep-gps-active-until-more-accurate-location-is-provided
Otherwise consider using Xamarin.Mobile: http://xamarin.com/mobileapi,
it has a nice GeoLocation implementation where you can set your
Desired Accuracy and h
Hi all,
I've created a Java Bindings Library, which binds the Sybase Ultralite
Android library so that I can use it in Mono For Android.
This is up and running and has been working well - until now!
What we've found is that as soon as a GC_EXPLICIT is triggered, we're
getting "Object reference no
Thanks.
My problems is that I’m doing that already but with 20 seconds and it keeps
returning about 64 feet.
I guess my only choice is to lower the time and keep the GPS on all the
time.
If a call .RequestLocationUpdates more than once is that a problem?
Can I call .RequestLocationUpdates with
I believe that you'll have to lower the time and keep GPS on all time.
There are also great differences in hardware; for example, I am doing a gps
fix every 60 seconds, and having different accuracy values on a Samsung
Galaxy Note and a ZTE china something. Surprisingly, the average values for
the
On Aug 24, 2012, at 9:15 AM, James Lavery wrote:
> What we've found is that as soon as a GC_EXPLICIT is triggered, we're getting
> "Object reference not set to an instance of an object" errors and the system
> crashes.
You mention GC_EXPLICIT, then show code that's calling Close(). I'm slightly
On Aug 23, 2012, at 5:49 PM, mcleodia wrote:
> In that case, if the stacktrace in question is the point of failure, then,
> looking at the error message, something must be disposing of the
> windowManager object or its DefaultDisplay property.
Right. If you have an easily reproducible test case
Jonathan,
Thanks for the reply.
Yes, I mention GC_EXPLICIT and then don't show it. Stupid me - copied one
line too low in the output. Here it is properly:
ResultSetConnection does /not/ subclass Java.Lang.Object. It is a plain C#
object. ResultSet, PreparedStatement and Connection are supplied
On Aug 24, 2012, at 3:51 AM, Miljenko Cvjetko wrote:
> If we look into
> https://github.com/mono/mono/blob/master/mcs/class/System/System.Net.Sockets/Socket.cs
Wrong branch; Mono for Android is based on Mono 2.10, not master:
https://github.com/mono/mono/blob/mono-2-10/mcs/class/System/
I posted the same question over at StackOverflow (
http://stackoverflow.com/q/12111417/202967
http://stackoverflow.com/q/12111417/202967 ), but I thought this forum might
be a more appropriate audience.
Basically, I noticed when trying to establish communication to a device as a
USB host that one
On Aug 24, 2012, at 11:03 AM, James Lavery wrote:
> ResultSetConnection does /not/ subclass Java.Lang.Object. It is a plain C#
> object.
A plain C# object with a finalizer [0]. You must be VERY CAREFUL when
implementing finalizers:
http://msdn.microsoft.com/en-us/library/b1yfkh5e(VS.1
Thanks,
Are you requesting the updates in a background thread?
Else what is the effect on the main thread with all those GPS updates?
I'm using a Galaxy and getting 64m normally unless it's kept on the HTC one
x was mostly 8m...
I guess it comes down to the GPS driver on the device.
I was hopi
Jon,
Yes - the problem was the fact that I was using a Finalizer when I didn't
need to at all.
All I needed to do was call ResultSetConnection.Close() in a finally {}
block, and for Close() to just call ResultSet.Close(),
PreparedStatement.Close() and Connection.Release() with no explicit
Dispose(
I'm using a service to request the GPS updates, and then broadcasting the
outcome.
On 24 August 2012 16:37, Domanet wrote:
> Thanks,
>
> Are you requesting the updates in a background thread?
>
> Else what is the effect on the main thread with all those GPS updates?
>
> I'm using a Galaxy and ge
On Sat, Aug 18, 2012 at 9:03 PM, Sayed Arian Kooshesh
wrote:
> youdon't need to wrap the action
>
> you can just do () => {} ;
>
>
Most of the time, yes. In some cases the implicit conversion fails, though
as I mentioned I don't remember the specific cases where I've hit this. (I
think when the
Hi -
New to Mono for Android and have been following this tutorial:
http://docs.xamarin.com/android/tutorials/User_Interface/tab_layout
All good, until I added a ListView onto one of the Activities that gets
loaded on a tab. When I added an ItemClick event onto the ListView and used
StartActivity
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