Hello,
it works and not. ;)
1.) It works when I use "Execute with "
2.) But debugger is still not working
I also found out that my firewall put the whole Android SDK to sandbox.
That means it was partially limited. But it had no effect on the
debugger problem.
For now I can live with this s
Hi,
I added my personal application icon to my project and ended up with a
16x16 icon. I have no problems with this icon in Visual Studio for
normal C# programs so the question is: Is the 16x16 icon a result of a
limitation of Android or Mono Android IDE ?
_
Hi,
What is the equivalent for getAssets() ? I tried this.Assets but that
throws an exception.
Typeface font = Typeface.createFromAsset(getAssets(), "someFont.ttf");
(Java)
___
Monodroid mailing list
Monodroid@lists.ximian.com
UNSUBSCRIBE INFORMAT
I think its Context.Assets
Typeface.CreateFromAsets(this.Assets,
On Jul 15, 2012 7:15 PM, "SBlank" wrote:
> Hi,
> What is the equivalent for getAssets() ? I tried this.Assets but that
> throws an exception.
>
> Typeface font = Typeface.createFromAsset(**getAssets(), "someFont.ttf");
>
After upgrade to monodroid 4.2 I could not debug while VS2010 anymore.
The Debug break when calling method from external reference (Protobuf-net
for monodroid).
I add protobuf-net source project to my solution, now I can debug it again.
--
View this message in context:
http://mono-for-android.104
I think you have to mark the files as something in the drop down so they
get copied over, as well.
Have you read this?
http://docs.xamarin.com/android/advanced_topics/using_android_assets
On Sun, Jul 15, 2012 at 12:19 PM, Matthew Leibowitz <
mattleibowm...@gmail.com> wrote:
> I think its Context