Thanks for your reply jon. I indeed get GC_EXTERNAL_ALLOC on my Samsung and
after checking heap size i found out that the XOOM has 256mb compared to
only 64 on the Samsung. Guess i got some cleaning up to do!
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Hi,
In my project I'm using SQLite database
(http://code.google.com/p/sqlite-net/). Everything works ok when I'm
using it on my development machine (debug mode + shared rountime tourned
on).
Problem occurs when I'm trying to create a package for a client - I'm
turning off shared rountime to
Spoke too soon.. :(
However i think i can create a very similar issue in the default android
opengl app.
If you create a new monodroid opengl project and then put these lines in
GLView#.cs OnRenderFrame, underneath GL.DrawArrays():
for (int i = 0; i < 50; i++)
On 2012-06-12 16:55, Jonathan Pryor wrote:
On Jun 12, 2012, at 10:22 AM, Stuart Lodge wrote:
However, I don't seem to be able to get an Intel x86 emulator image with Google
maps also installed.
Does anyone know how to achieve this?
You don't, as far as I can tell. If you open the AVD manager
Thanks Jon
I was missing the setting on the mono develop settings > build > general tab
that is obviously used for compilation. I had already tried the other two
settings both on api 8.
Keith Raven
Buzz Interactive
25 Trenance Road, Newquay, Cornwall UK TR7 2LT
t: +44 (0)1637 839173
m: +44 (0
Since installing 4.2.2 I now get an unhandled exc on this code
Which I've probably been lucky to get away with before... trouble is I don't
know what to do next to solve it
Its a dialog click method
public void garlistclick(object sender, DialogClickEventArgs ee)
{
Al
On Jun 13, 2012, at 11:00 AM, John Murray wrote:
> Since installing 4.2.2 I now get an unhandled exc on this code
What is the runtime type of your `sender` parameter?
What release were you using prior to 4.2.2? If you were on 4.0.x previously,
you're probably hitting:
http://docs.xamar
Could you file a test case at bugzilla.xamarin.com? We haven't been able to
reproduce this issue.
Thanks!
- Jon
On Jun 13, 2012, at 4:19 AM, l0nestar wrote:
> Spoke too soon.. :(
>
> However i think i can create a very similar issue in the default android
> opengl app.
>
> If you create a ne
On Jun 13, 2012, at 4:14 AM, Dariusz Sroka wrote:
> Problem occurs when I'm trying to create a package for a client - I'm turning
> off shared rountime to create an .apk package and then my database stops
> working.
Does the Release .apk fail on your device or only on the client's device? If it
Hi,
It was not working on both devices (client and mine).
I solved my problem by merging two projects (data project and main project)
into one - now when my solution have only one project everything is working
correct.. Weird.
Best regards
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On Jun 13, 2012, at 2:55 PM, Jonathan Pryor wrote:
> Could you file a test case at bugzilla.xamarin.com? We haven't been able to
> reproduce this issue.
My bad, we already have a bug filed:
https://bugzilla.xamarin.com/show_bug.cgi?id=4725
Even better, we're now able to reproduce...
-
Apologies in advance - perhaps this isn't the most constructive feedback
but...
WTH is up with the debugging 4.2.3? The debugger seems to have a mind of
it's own.
It's slow and doesn't seem to hit all the breakpoints.
I rolled back to 4.2.1 (without a reboot either - and using exactly the same
c
I'm seeing a few of these events too in 4.2.3 - and seeing these errors
during the detach
http://mono-for-android.1047100.n5.nabble.com/file/n5710267/monodebugexception.png
Glad to hear you are already on it :)
On 13 June 2012 20:12, Jonathan Pryor wrote:
> On Jun 13, 2012, at 2:55 PM, Jonathan
not sure of your questions but if you are looking for a thread.. I
would use background worker (unless there is a known problem) and use
a handler to update your ui thread. If you feel it's more complicated
than that, send over your code so I can try it.
if you are just looking for a solution to d
try parsing a query string
On Mon, Jun 11, 2012 at 4:07 PM, Jonathan Pryor wrote:
> On Jun 11, 2012, at 1:00 PM, Sayed Arian Kooshesh wrote:
>> You should also never use httputility as the static constructor causes a
>> whole meg of memory to vainsh.
>
> How pray-tell did you come to this conclu
btw
i said
STATIC CONSTRUCTOR ;)
On Mon, Jun 11, 2012 at 4:10 PM, Sayed Arian Kooshesh
wrote:
> try parsing a query string
>
> On Mon, Jun 11, 2012 at 4:07 PM, Jonathan Pryor wrote:
>> On Jun 11, 2012, at 1:00 PM, Sayed Arian Kooshesh wrote:
>>> You should also never use httputility as the stati
is the .net world just full of idiots? I'm going back to pure c.
You should also never use httputility as the* static constructor causes*
a whole meg of memory to vainsh
On Mon, Jun 11, 2012 at 4:10 PM, Sayed Arian Kooshesh
wrote:
> btw
> i said
> STATIC CONSTRUCTOR ;)
>
> On Mon, Jun 11, 2012
actually, jon, I'm gonna take back my words. You're not idiot and I
appreciate your previous help
On Mon, Jun 11, 2012 at 4:12 PM, Sayed Arian Kooshesh wrote:
> is the .net world just full of idiots? I'm going back to pure c.
>
>
> You should also never use httputility as the* static constructor
static void Main(string[] args)
{
GC.Collect();
var start = GC.GetTotalMemory(false);
Console.WriteLine("Start memory: {0}", start);
System.Web.HttpUtility.ParseQueryString("
http://www.yahoo.com?q=1";);
GC.Collect();
le sigh. The deign is horrible but I will help you.
ok what you need to do is put call backs on your textboxes
$(".input").keyup(function (e) {
var resp =
Android.SomeValidationCallBack($(e.target).val(),$(e.target).attr('name'));
var jObj = JSON.parse(resp); //just turned a json object into
The OutOfMemoryException can sometimes be predicted in advance with
special code that uses the MemoryFailPoint class in the .NET Framework.
http://msdn.microsoft.com/en-us/library/system.runtime.memoryfailpoint.aspx
You may also want to look at lazy initialization to help some of that
memory issue
I have searched and can't find an answer to this one. When I purchase the
enterprise version of the software, does the software change in any way or
is there additional software or somthing like that? Or is it just a
licensing difference?
Thanks in advance.
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this is an idea but since I don't know your design, I don't know if it will
fit.
make a
[Application]
public class myGlApp: Application
{
public void onCreate()
{
//create a pool of float bytes here that you can reuse
}
~myGlApp()
{
//MAKE SURE TO DESTROY POOL PROPERLY
}
}
also the I ra
Hi Mono,
I am new to Mono for andriod development. I am using monodevelop 3.0.2 c#
compatable tool to design Android App for my company.
I have created WCF Service and registed to Monodevelop app, its working
fine. This service will return a DataTable which i have show in *Table
format Dynamicall
Hi Mono,
I am new to Mono for andriod development. I am using monodevelop 3.0.2 c#
compatable tool to design Android App for my company.
I have created WCF Service and registed to Monodevelop app, its working
fine. This service will return a DataTable which i have show in Table format
Dynamical
Passing complex objects using Json isn't the problem. The problem is I need
to be able to run the callbacks into the Javascript asynchronously. The
Javascript calls the routine in the interface. C# then sets up a thread to
talk to the server on the internet or a local Sqlite database. When the
resu
In short, I'd go with ListView. You would have to create a custom adapter and
create each row there (either inflate an layout or create it dynamically).
See demos and samples on ListView, it shouldn't be hard.
Miha
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