Re: [mono-android] System.Linq.Dynamic

2012-04-16 Thread laurar81
I followed all the steps as described but does not work. I'm sorry -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/System-Linq-Dynamic-tp5636105p5643098.html Sent from the Mono for Android mailing list archive at Nabble.com. _

[mono-android] Just a test (2)

2012-04-16 Thread Tom Opgenorth
Please ignore this, I'm trying to resolve some issues I'm having with this e-mail. Sorry for the distraction. -- http://www.opgenorth.net ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/lis

Re: [mono-android] System.Linq.Dynamic

2012-04-16 Thread Atsushi Eno
Oh, then my suggestion is likely invalid. I'm sorry and thanks for your time. I'll look for a valid fix for this issue anyways. Atsushi Eno On 2012/04/16 16:12, laurar81 wrote: I followed all the steps as described but does not work. I'm sorry -- View this message in context: http://mono

Re: [mono-android] r17 x86 support

2012-04-16 Thread Andreia Gaita
Hi everyone, We're investigating the link issues on 4.0.6 and 4.1, it seems Google is changing some system areas every time they release a new sdk and it's affecting the x86 libraries. If you hit a "java.lang.UnsatisfiedLinkError: Cannot load library: reloc_library" error, post it here along w

[mono-android] Performance of Canvas.DrawPoint

2012-04-16 Thread hawk66
Hello, I generate a map/terrain; created with procedural content generation (on the fly) and try it now to visualize on a canvas. This works fine but the performance is pretty bad: for (int x = 0; x < _mapManager.WorldManager.Terrain.Width; x++) { for (int

[mono-android] GLDiag not working in 4.0.6 on Samsung Galaxy S

2012-04-16 Thread Eduardo Jimenez
Hi, I'm trying to run an OpenGL ES app on the Samsung Galaxy S, since it's one of the most common Android phones out there capable of OpenGL ES 2.0 but I'm unable to. It crashes with the following statement: OpenTK.Platform.Android.EglException: EglCreateWindowSurface failed with error 12288

Re: [mono-android] System.Linq.Dynamic

2012-04-16 Thread laurar81
I hope that you find a solution. I need really this library. can you tell me of you find a solution? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/System-Linq-Dynamic-tp5636105p5644204.html Sent from the Mono for Android mailing list archive at Nabble.com. _

Re: [mono-android] GLDiag not working in 4.0.6 on Samsung Galaxy S

2012-04-16 Thread Eduardo Jimenez
I've done a little bit of testing and trying things out: - Mono 4.0.4 is giving me problems in the Run() function. It hangs and won't call the Update or Render functions - I think that the error code (0x3000) corresponds to EGL_SUCCESS, but I suppose that's just a coincidence, since it should r

Re: [mono-android] GLDiag not working in 4.0.6 on Samsung Galaxy S

2012-04-16 Thread Andreia Gaita
Hi, There's a problem with some Samsung devices that we're working on fixing. In the meantime, try the 4.0.5 beta, it has ICS support and seems to work better with some devices. ~~ andreia gaita ~~ scribled on my iPaddle On Apr 16, 2012, at 21:05, Eduardo Jimenez wrote: > I've done a little bi

[mono-android] Need to set cursor location in EditText control

2012-04-16 Thread Mike
My first Android app. I have an EditText that is causing problems. If the user enters a special character (anything other than a letter) The backspace/delete key does not work, it freezes. I have tried to get around this by writing a piece of code to trap the delete key down event and delete the la

Re: [mono-android] GLDiag not working in 4.0.6 on Samsung Galaxy S

2012-04-16 Thread Andreia Gaita
BTW, have you tried other OpenGL samples like the GLCube? I've done a few changes to try and workaround this problem, it might work on the Galaxy S. andreia gaita On Monday, April 16, 2012 at 9:03 PM, Eduardo Jimenez wrote: > I've done a little bit of testing and trying things out: > > - Mo

[mono-android] JNIEnv questions / problems

2012-04-16 Thread Paul Johnson
Hi, I'm trying to port over some Java to M4A to enable me to produce modal windows. Most of the work has been done, but I'm now stuck on using JNIEnv.GetMethodID/JNIEnv.GetFieldID and a number methods that don't seem to be listed anywhere (GetDeclaredMethod and GetDeclaredField) or aren't ava

Re: [mono-android] JNIEnv questions / problems

2012-04-16 Thread Jonathan Pryor
On Apr 16, 2012, at 7:04 PM, Paul Johnson wrote: > JNIEnv.Get*ID requires the type of the variable to be IntPtr, but then > requires IntPtr kls, string name, string signature for the parameters. > Unfortunately, the documentation on the API area gives the "documentation to > be added" line for k

[mono-android] Error Deploying Project After Including Java Source file

2012-04-16 Thread craig
I'm trying to demo using Java Source code via JNI but having issues. I created a new Mono 4 Android project. I also created a simple Java file named Test.java. Here is the contents of Test.java: [code] package com.test; public class Test { public Test() { }

Re: [mono-android] Error Deploying Project After Including Java Source file

2012-04-16 Thread Jonathan Pryor
On Apr 16, 2012, at 9:35 PM, craig wrote: > I went into project properties, created an Android Manifest, and then changed > package name to "com.test" to match the package name of my java source file. This shouldn't be necessary... > The project builds fine but it errors out during the deploy pr

Re: [mono-android] Need to set cursor location in EditText control

2012-04-16 Thread Jonathan Pryor
On Apr 16, 2012, at 5:17 PM, Mike wrote: > I have found a Java example using getSelectionEnd, but need a c# example > since I can't figure out the C# equivalent. The getSelectionEnd() method was mapped to the SelectionEnd property: http://androidapi.xamarin.com/?link=P:Android.Widget.Te

Re: [mono-android] Performance of Canvas.DrawPoint

2012-04-16 Thread Jonathan Pryor
On Apr 16, 2012, at 2:35 PM, hawk66 wrote: > Is there any more efficient way to draw the map? Might I suggest Canvas.DrawPoints(float[], int, int, Paint)? http://androidapi.xamarin.com/?link=M%3aAndroid.Graphics.Canvas.DrawPoints(System.Single%5b%5d%2cSystem.Int32%2cSystem.Int32%2cAndroi

Re: [mono-android] Error Deploying Project After Including Java Source file

2012-04-16 Thread craig
Thanks it's working now. I deleted the Java file and re-created it from within Visual Studio. After that it worked fine. Maybe the old file was somehow using the wrong encoding as you suggested. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Error-Deploying-Proj

Re: [mono-android] GLDiag not working in 4.0.6 on Samsung Galaxy S

2012-04-16 Thread Eduardo Jimenez
GLCube won't work for some reason. It crashes with no callstack. Meanwhile the triangle ES 2.0 works in 4.0.4 but I think it doesn't in 4.0.6, I'll check it in a bit. BTW, how can I get an older beta version of Mono? Cheers, Eduardo On 4/16/2012 11:31 PM, Andreia Gaita wrote: BTW, have you tr